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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,335 players on 11,883 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

51.79.218.252:22537 checked 11m ago

Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
51.79.218.252:22537
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 40

2% full

7-day average

0

peak 3

Rank

#4,835

top 22%

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 2% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #4,835 of all ranked servers, the top 22%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

7

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:10 UTC16d ago 7 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

5000 · seed 40000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed40000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address51.79.218.252:22537
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 10:20 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average394 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average952 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average981 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte Rust Server?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 18 days 9 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

An average of 7 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of A Shockbyte Rust Server?

At the latest check, A Shockbyte Rust Server was online. By its own reported uptime, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 October 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, server fps averaged 135; the lowest reading was 42. The world carried up to 149,744 entities, including buildings, deployables and all else. Memory use reached 5,255 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.79.218.252:22537 it is addressed.

Which Rust version is A Shockbyte Rust Server running?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server stands at 1 players from 40 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 3 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #4,835, placing it in the top 22% of all ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include A Shockbyte Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 5,000 with seed 40000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 51.79.218.252:22537 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.