Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

51.79.218.247:23104 checked 6d ago

Release date
Next release
In five minutes (21:50 UTC)
Source
Live server queries
Server address
51.79.218.247:23104
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

#15,284

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
  • It ranks #15,284 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address51.79.218.247:23104
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 19:07 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362 / 425

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 6 hours ago.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

A Shockbyte x Discord Production Rust Server is offline at the time of this release; it was last seen 6 days 3 hours ago. A total of 22 of 168 hours were up over 7 full days, which is 13% of the time. First recorded by Rust Census on 4 October 2026.

What location has been recorded for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.79.218.247:23104 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

This release lists A Shockbyte x Discord Production Rust Server on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for A Shockbyte x Discord Production Rust Server?

At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 6 days 3 hours ago. The seven-day average for this server is 0 players.

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,284, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte x Discord Production Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.79.218.247:23104 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp125Max players 125 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.