Statistical profileOffline
A Shockbyte x Discord Production Rust Server
51.79.218.241:20562 checked 3h ago
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1. Main points
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
- It ranks #15,269 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:58 UTC2d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 51.79.218.241:20562 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 14:58 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 325 / 350 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 808 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 886 / 950 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 5 hours have passed since this world was made.
How is wipe day run on A Shockbyte x Discord Production Rust Server?
Recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.
Server details
Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?
A Shockbyte x Discord Production Rust Server is offline at the time of this release; it was last seen 3 hours ago. By its own reported uptime, it restarted about 5 hours ago. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. It was first seen by Rust Census on 15 September 2026.
Does A Shockbyte x Discord Production Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 240, with a low of 240. The world carried up to 7,929 entities, including buildings, deployables and all else. Up to 1,919 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.79.218.241:20562 is its address.
Which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at present; its last recording was 3 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
The rank for A Shockbyte x Discord Production Rust Server is #15,269 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?
Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?
Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join A Shockbyte x Discord Production Rust Server?
You can open the console in Rust with F1 and enter client.connect 51.79.218.241:20562; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp125 | Max players The server holds 125 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.