Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,914 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

51.79.214.130:24878 checked 13m ago

Release date
Next release
In five minutes (22:20 UTC)
Source
Live server queries
Server address
51.79.214.130:24878
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:08 UTC15d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2000 · seed 808489829

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed808489829
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address51.79.214.130:24878
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 08:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average38 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average747 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average591 / 625

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 15 days 14 hours.

On A Shockbyte Rust Server, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

Is A Shockbyte Rust Server up, and how well has it held up?

This release records A Shockbyte Rust Server as online. The uptime it reports puts the last restart at about 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 238; the lowest reading was 219. Buildings, deployables and everything else in the world took the entity count to 16,917. The peak memory use recorded was 2,762 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte Rust Server run from?

No region is given by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.79.214.130:24878 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on A Shockbyte Rust Server?

The present count is 0 players on A Shockbyte Rust Server, out of 125 slots. The seven-day average for this server is 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,276, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,000 with seed 808489829, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 51.79.214.130:24878; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp125Max players The server holds 125 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.