Statistical profileOnline
[SEA] Malaysia Rust | Friday Weekly
EA 51.79.163.230:60400 checked 41m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
2
peak 11
Rank
#2,139
top 10% · #201 in EA
Last wipe
9h ago
weekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 11.
- It ranks #2,139 of all ranked servers, the top 10%, and #201 in EA, on player hours over the last seven days.
- Its current map went up 9h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [SEA] Malaysia Rust | Friday Weekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers, top 37% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
11
players, last three wipes
Crowd held
0%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 14h | Thu 12 Nov, 16:10 UTC | Own schedule |
| 20d 14h | Thu 19 Nov, 16:10 UTC | Own schedule |
| 27d 14h | Thu 26 Nov, 16:10 UTC | Own schedule |
| 34d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 14h | Thu 10 Dec, 16:10 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:10 UTC9h ago | – | – | running | 1 |
| Thu 22 Oct, 16:08 UTC7d ago | 11 | halved by day 4 | 7 days | 2 |
| Thu 15 Oct, 16:08 UTC14d ago | 7 | halved by day 4 | 7 days | 1 |
| Thu 8 Oct, 16:19 UTC21d ago | 14 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 15 | halved by day 4 | 6.9 days | 0 |
| Thu 24 Sep, 16:08 UTC35d ago | 19 | halved by day 4 | 7.1 days | 4 |
| Thu 17 Sep, 16:09 UTC42d ago | 12 | held half | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [SEA] Malaysia Rust | Friday Weekly
4250 · seed 1926677385
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1926677385 |
8. Server characteristics
Table 4: Characteristics of [SEA] Malaysia Rust | Friday Weekly
What the server publishes and what was recorded
| Address | 51.79.163.230:60400 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 29 Oct 2026, 16:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Weekly wipe on Friday 12:01am Prizes : Weekly no 1 : RM 20 Steam Credit Monthly Winner : RM50 Steam Credit Full wipe Monthly (following forced wipe - first friday of the month at 2.00am Plugin : Signartist (/sil), Better Chat
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 132 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 0 / 550 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 79 on average | 42 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 1 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 22 / 150 |
| 『小世界』10.28号新开/多人/萌新入门服 | EA · groups of 30+ · weekly · 30 on average | 0 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
When does [SEA] Malaysia Rust | Friday Weekly wipe, and how often?
Wipes on [SEA] Malaysia Rust | Friday Weekly follow a rhythm of every Thursday at 16:10 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 9 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at [SEA] Malaysia Rust | Friday Weekly?
An average of 11 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 21 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 4.
Server details
What does the record show for the uptime and current status of [SEA] Malaysia Rust | Friday Weekly?
This release records [SEA] Malaysia Rust | Friday Weekly as online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does [SEA] Malaysia Rust | Friday Weekly hold a steady frame rate and connection?
Average server fps over the last 48 hours was 73, with a low of 58. Buildings, deployables and everything else in the world took the entity count to 105,384. The peak memory use recorded was 5,694 MB. Players feel low fps and a rising entity count as lag.
Which location does [SEA] Malaysia Rust | Friday Weekly run from?
With its EA tag, [SEA] Malaysia Rust | Friday Weekly lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.79.163.230:60400 is its address.
What version of Rust has been recorded on [SEA] Malaysia Rust | Friday Weekly?
This release lists [SEA] Malaysia Rust | Friday Weekly on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [SEA] Malaysia Rust | Friday Weekly?
At counting time [SEA] Malaysia Rust | Friday Weekly recorded 0 players across 100 slots. This release records a seven-day average of 2 players and a peak of 11. Over the past 48 hours the highest average fell at 17:00 UTC: 4 players.
How does [SEA] Malaysia Rust | Friday Weekly compare with other servers in the rankings?
On player hours over the last seven days [SEA] Malaysia Rust | Friday Weekly stands at #2,139, #201 in Asia, in the top 10% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [SEA] Malaysia Rust | Friday Weekly?
These Rust Census lists include [SEA] Malaysia Rust | Friday Weekly: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Which meanings do the tags on [SEA] Malaysia Rust | Friday Weekly carry?
Read by the game's server browser, [SEA] Malaysia Rust | Friday Weekly publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser files this server under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [SEA] Malaysia Rust | Friday Weekly?
The procedural map on [SEA] Malaysia Rust | Friday Weekly is generated by the game, measures 4,250 and carries seed 1926677385. Because one size and seed give one map, RustMaps can display it from this page.
How is [SEA] Malaysia Rust | Friday Weekly configured, and what rules does it keep?
No gather rate is given in the name of [SEA] Malaysia Rust | Friday Weekly. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join [SEA] Malaysia Rust | Friday Weekly?
Enter client.connect 51.79.163.230:60400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
