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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Test Server

51.77.59.48:28015 checked 1h ago

Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
51.77.59.48:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak 2

Rank

#4,251

top 19%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,251 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Test Server

Players now and over time, UTC

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

19 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctWed 7 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 03:23 UTC3d ago 1 – running 1
Wed 7 Oct, 12:20 UTC21d ago 1 halved by day 1 17.6 days 0
Thu 17 Sep, 01:36 UTC41d ago 3 halved by day 3 20.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server

What the server publishes and what was recorded

Address51.77.59.48:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 03:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does Test Server wipe, and how often?

Wipes on Test Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 15 hours ago.

How is wipe day run on Test Server?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 2 in those cases where it did not hold.

Server record

How reliable is Test Server, and is it online now?

Test Server is online at the time of this release. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

In which location is Test Server based?

No region is given by Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.77.59.48:28015 it is addressed.

Which Rust version is Test Server running?

Rust network protocol 2635 and build 168909 on Linux is the version Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Test Server?

The present count is 1 players on Test Server, out of 500 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 16:00 UTC: 1 players.

In the rankings of Rust servers, where is Test Server placed?

For seven-day player hours, Test Server is ranked #4,251, placing it in the top 19% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Test Server?

These Rust Census lists include Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Test Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Test Server?

A procedural map runs on Test Server, generated by the game.

How is Test Server configured, and what rules does it keep?

No gather rate is given in the name of Test Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join Test Server?

Enter client.connect 51.77.59.48:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.