Statistical profileOffline
NIDEV RUST
51.77.145.210:27015 checked 8d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,409 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on NIDEV RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of NIDEV RUST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of NIDEV RUST
What the server publishes and what was recorded
| Address | 51.77.145.210:27015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 16:14 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 250 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 183 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for NIDEV RUST: what is it?
With too few wipes of NIDEV RUST on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 22 days 7 hours ago.
Server details
How reliable is NIDEV RUST, and is it online now?
The latest count records NIDEV RUST as offline, last seen 8 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 6 October 2026.
In which location is NIDEV RUST based?
No region is published by NIDEV RUST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.77.145.210:27015 it is addressed.
Which Rust version is NIDEV RUST running?
The version in use on NIDEV RUST is Rust network protocol 2634 and build 166925 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does NIDEV RUST carry?
At this release NIDEV RUST is offline, having last been seen 8 days ago.
How does NIDEV RUST compare with other servers in the rankings?
The rank for NIDEV RUST is #15,409 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does NIDEV RUST appear among the Rust Census lists and filters?
The Rust Census lists that NIDEV RUST fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on NIDEV RUST: what do they indicate?
Read by the game's server browser, NIDEV RUST publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166925 (Build): The server runs game build 166925; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for NIDEV RUST?
A procedural map runs on NIDEV RUST, generated by the game.
On NIDEV RUST, what rules and settings are in force?
No gather rate is recorded for NIDEV RUST in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join NIDEV RUST?
Enter client.connect 51.77.145.210:27015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166925,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166925 | Build The server runs game build 166925. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.