Statistical profileOffline
My Server Name
51.38.99.49:28015 checked 44d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#12,900
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #12,900 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 51.38.99.49:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 19:22 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 221 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Server Name wipe, and how often?
The rhythm of My Server Name's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 45 days 5 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of My Server Name?
My Server Name is offline at the time of this release; it was last seen 44 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 14 September 2026.
In which location is My Server Name based?
A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.38.99.49:28015 it is addressed.
What version of Rust has been recorded on My Server Name?
Rust network protocol 2633 and build 163794 on Windows is the version My Server Name runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on My Server Name?
My Server Name is offline at present; its last recording was 44 days 12 hours ago.
How does My Server Name compare with other servers in the rankings?
For seven-day player hours, My Server Name is ranked #12,900, placing it in the top – of all ranked servers.
Tag details
Where does My Server Name appear among the Rust Census lists and filters?
These Rust Census lists include My Server Name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Server Name?
These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for My Server Name?
My Server Name runs a procedural map, which the game generates.
How is My Server Name configured, and what rules does it keep?
The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to My Server Name?
Enter client.connect 51.38.99.49:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.