Statistical profileOffline
A Shockbyte x Discord Production Rust Server
51.38.155.244:29054 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 51.38.155.244:29054 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 99 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 444 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 25 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 520 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 426 / 525 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte x Discord Production Rust Server: what is it?
With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 6 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?
The latest count records A Shockbyte x Discord Production Rust Server as offline, last seen 27 hours ago. By its own reported uptime, it restarted about 2 days 7 hours ago. 139 of 168 hours on across the last 7 full days gives an uptime of 83%. First recorded by Rust Census on 17 October 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
Over the last 48 hours, server fps averaged 239; the lowest reading was 232. Buildings, deployables and everything else in the world took the entity count to 8,175. Memory use reached 2,958 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.38.155.244:29054 it is addressed.
Which Rust version is A Shockbyte x Discord Production Rust Server running?
The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at present; its last recording was 27 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
The rank for A Shockbyte x Discord Production Rust Server is #15,262 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?
The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?
Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for A Shockbyte x Discord Production Rust Server?
The procedural map on A Shockbyte x Discord Production Rust Server is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.244:29054 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.