Statistical profileOffline
A Shockbyte x Discord Production Rust Server
51.38.155.235:23056 checked 22d ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,948
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #15,948 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of A Shockbyte x Discord Production Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 51.38.155.235:23056 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 11:16 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 67 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 90 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 196 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 244 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 375 / 375 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for A Shockbyte x Discord Production Rust Server: what is it?
With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 22 days 18 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?
Last seen 22 days 17 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 7 October 2026.
In which location is A Shockbyte x Discord Production Rust Server based?
No region is given by A Shockbyte x Discord Production Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.38.155.235:23056 is its address.
What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 167058 on Linux is the version A Shockbyte x Discord Production Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at present; its last recording was 22 days 17 hours ago.
What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,948, placing it in the top 72% of all ranked servers.
Tags, lists
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Shockbyte x Discord Production Rust Server: what do they indicate?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for A Shockbyte x Discord Production Rust Server?
A procedural map runs on A Shockbyte x Discord Production Rust Server, generated by the game.
How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.235:23056 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players The server holds 75 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build The server runs game build 167058. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.