Statistical profileOffline
A Shockbyte x Discord Production Rust Server
51.38.155.231:27725 checked 10d ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,308
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #15,308 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 51.38.155.231:27725 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 17:38 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 186 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 669 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 34 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 753 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 626 / 725 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?
With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 4 hours.
Server details
What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?
Last seen 10 days 7 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 15 October 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
No region is given by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.38.155.231:27725 it is addressed.
On which Rust version does A Shockbyte x Discord Production Rust Server operate?
This release lists A Shockbyte x Discord Production Rust Server on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at present; its last recording was 10 days 7 hours ago.
What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,308, placing it in the top 70% of all ranked servers.
Tag details
Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?
The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?
Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.231:27725 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players Slots: 75. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.