Statistical profileOffline
Death Note Server
51.38.155.213:29588 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,965
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #16,965 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Death Note Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Death Note Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Death Note Server
What the server publishes and what was recorded
| Address | 51.38.155.213:29588 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 14:40 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 54 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 91 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 276 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 13 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 355 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 278 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does Death Note Server wipe, and how often?
With too few wipes of Death Note Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 11 hours ago.
About the server
Is Death Note Server up, and how well has it held up?
Last seen 32 days 11 hours ago, Death Note Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 27 September 2026.
What location has been recorded for Death Note Server?
No region is published by Death Note Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.38.155.213:29588 is its address.
Which Rust version is Death Note Server running?
Rust network protocol 2633 and build 165217 on Linux is the version Death Note Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Death Note Server?
The last count for Death Note Server was 32 days 11 hours ago; it is offline at present.
In the rankings of Rust servers, where is Death Note Server placed?
The rank for Death Note Server is #16,965 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does Death Note Server appear among the Rust Census lists and filters?
The Rust Census lists that Death Note Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Death Note Server carry?
Read by the game's server browser, Death Note Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
How is Death Note Server configured, and what rules does it keep?
No gather rate is given in the name of Death Note Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Death Note Server?
You can open the console in Rust with F1 and enter client.connect 51.38.155.213:29588; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.