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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,102 players on 11,673 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

51.38.155.212:23571 checked 13d ago

Release date
Next release
In five minutes (15:35 UTC)
Source
Live server queries
Server address
51.38.155.212:23571
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10000

0% full

7-day average

0

peak –

Rank

#15,102

top 70%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10,000 slots.
  • It ranks #15,102 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:44 UTC22d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address51.38.155.212:23571
Region–
Max players10000
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 17:44 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average50 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average92 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average329 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average272 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 8 hours have passed since this world was made.

What should you expect on wipe day at A Shockbyte x Discord Production Rust Server?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?

The latest count records A Shockbyte x Discord Production Rust Server as offline, last seen 13 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 September 2026.

In which location is A Shockbyte x Discord Production Rust Server based?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.38.155.212:23571 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte x Discord Production Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for A Shockbyte x Discord Production Rust Server?

At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 13 days 11 hours ago.

In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

The rank for A Shockbyte x Discord Production Rust Server is #15,102 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?

The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10000 (Max players): Slots: 10,000; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Shockbyte x Discord Production Rust Server?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.212:23571 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10000,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10000Max players Slots: 10,000.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.