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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,370 players on 11,850 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

51.38.155.200:22284 checked 6m ago

Release date
Next release
In five minutes (15:00 UTC)
Source
Live server queries
Server address
51.38.155.200:22284
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak 2

Rank

#12,277

top 55%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #12,277 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeakWipe
00.511.5216:0002:0010:0020:0004:0013:00Wiped Tue 27 Oct, 16:54 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040016:0002:0010:0020:0004:0013:00Wiped Tue 27 Oct, 16:54 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:30 UTC1d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address51.38.155.200:22284
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 17:30 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average445 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average380 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average481 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average25 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 45 hours ago.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

At the latest check, A Shockbyte x Discord Production Rust Server was online. The uptime it reports puts the last restart at about 41 hours ago. 23 of 24 hours on over the last 1 full day gives an uptime of 96%. First recorded by Rust Census on 27 October 2026.

What does the performance record of A Shockbyte x Discord Production Rust Server show?

Average server fps over the last 48 hours was 240, with a low of 238. Buildings, deployables and everything else in the world took the entity count to 9,008. Up to 2,502 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.38.155.200:22284 it is addressed.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte x Discord Production Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does A Shockbyte x Discord Production Rust Server carry?

At counting time A Shockbyte x Discord Production Rust Server recorded 0 players across 125 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

The rank for A Shockbyte x Discord Production Rust Server is #12,277 on seven-day player hours, in the top 55% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for A Shockbyte x Discord Production Rust Server?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.200:22284 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp125Max players 125 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.