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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,551 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

2x Modular Suite [TEST]

51.37.92.151:28015 checked 36d ago

2x moddedoxide
Release date
Next release
In five minutes (00:22 UTC)
Source
Live server queries
Server address
51.37.92.151:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,242

top 58%

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,242 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on 2x Modular Suite [TEST]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 2x Modular Suite [TEST]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of 2x Modular Suite [TEST]

What the server publishes and what was recorded

Address51.37.92.151:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 23:45 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 749 on average959 / 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 559 on average676 / 700
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 357 on average138 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 330 on average297 / 325
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 315 on average1568 / 1600
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 303 on average352 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 2x Modular Suite [TEST]: what is it?

The rhythm of 2x Modular Suite [TEST]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 13 hours have passed since this world was made.

About the server

How reliable is 2x Modular Suite [TEST], and is it online now?

2x Modular Suite [TEST] is offline at the time of this release; it was last seen 36 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 21 September 2026.

Which location does 2x Modular Suite [TEST] run from?

A region is not published by 2x Modular Suite [TEST]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.37.92.151:28015 it is addressed.

Which Rust version is 2x Modular Suite [TEST] running?

Rust network protocol 2633 and build 164530 on Windows is the version 2x Modular Suite [TEST] runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does 2x Modular Suite [TEST] carry?

2x Modular Suite [TEST] is offline at present; its last recording was 36 days 13 hours ago.

In the rankings of Rust servers, where is 2x Modular Suite [TEST] placed?

The rank for 2x Modular Suite [TEST] is #13,242 on seven-day player hours, in the top 58% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover 2x Modular Suite [TEST]?

The Rust Census lists that 2x Modular Suite [TEST] fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What is meant by each tag shown on 2x Modular Suite [TEST]?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags 2x Modular Suite [TEST] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for 2x Modular Suite [TEST]?

The game generates the procedural map on 2x Modular Suite [TEST].

How is 2x Modular Suite [TEST] configured, and what rules does it keep?

A gather rate of 2x is recorded for 2x Modular Suite [TEST] in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to 2x Modular Suite [TEST]?

Enter client.connect 51.37.92.151:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.