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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,784 players on 11,611 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

rebranding

EU 51.254.210.58:28015 checked 26d ago

quad weekly wipes vanillaoxide
Release date
Next release
In five minutes (22:00 UTC)
Source
Live server queries
Server address
51.254.210.58:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#15,973

top 70% · #2480 in EU

Last wipe

27d ago

weekly schedule

Next wipe

10h

Thu 29 Oct, 16:56 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
  • It ranks #15,973 of all ranked servers, the top 70%, and #2480 in EU, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 16:56 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on rebranding

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 16:56 UTC, in 10h. Its weekly schedule tag · low confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

10

players, last three wipes

Crowd held

0%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
10hThu 29 Oct, 16:56 UTCOwn schedule
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
14d 10hThu 12 Nov, 16:56 UTCOwn schedule
21d 10hThu 19 Nov, 16:56 UTCOwn schedule
28d 10hThu 26 Nov, 16:56 UTCOwn schedule
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW
42d 10hThu 10 Dec, 16:56 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 24 SepThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:56 UTC27d ago 0 – running 0
Thu 24 Sep, 16:56 UTC34d ago 8 halved by day 2 7 days 0
Thu 17 Sep, 16:55 UTC41d ago 23 halved by day 5 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of rebranding

3500 · seed 1740670201

Map of rebranding

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1740670201
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of rebranding

What the server publishes and what was recorded

Address51.254.210.58:28015
RegionEU
Max players150
Group limitquad
Wipe scheduleweekly
Last wipe1 Oct 2026, 16:56 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 13 on average0 / 200
RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 3 on average0 / 150
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 2 on average0 / 100
EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | FridaysEU · quad · weekly · 2 on average1 / 200
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average0 / 200
Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 135 on average11 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does rebranding wipe, and how often?

Too few wipes of rebranding are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 16:56 UTC is the date of its next wipe. The present world dates from 27 days 13 hours. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at rebranding?

Recent wipes drew an average peak of 10 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.5.

Server details

Is rebranding up, and how well has it held up?

rebranding is offline at the time of this release; it was last seen 26 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.

Which location does rebranding run from?

In Europe rebranding lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.254.210.58:28015 it is addressed.

On which Rust version does rebranding operate?

Rust network protocol 2633 and build 165217 on Linux is the version rebranding runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for rebranding?

At this release rebranding is offline, having last been seen 26 days 8 hours ago.

What position does rebranding hold in the server rankings?

This release ranks rebranding at #15,973 for seven-day player hours, #2,480 in Europe, inside the top 70% of ranked servers. Within quad servers this release ranks it #639.

Tags, lists

On Rust Census, which lists and filters carry rebranding?

The Rust Census lists that rebranding fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.

The tags on rebranding: what do they indicate?

These are the tags rebranding publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for rebranding?

rebranding runs a procedural map of size 3,500 with seed 1740670201, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is rebranding configured, and what rules does it keep?

The name of rebranding carries no gather rate. A limit of 4 players applies to groups (quad). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join rebranding?

Enter client.connect 51.254.210.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players Slots: 150.
ts4Group limit Team size is capped at 4.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.