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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,501 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Vanilla Server

EU 51.195.88.143:20610 checked 10m ago

biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (01:20 UTC)
Source
Live server queries
Server address
51.195.88.143:20610
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

1

peak 5

Rank

#3,691

top 17% · #1372 in EU

Last wipe

3d ago

biweekly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,691 of all ranked servers, the top 17%, and #1372 in EU, on player hours over the last seven days.
  • Its current map went up 3d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Vanilla Server

Players now and over time, UTC

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608002:0011:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Usual gap

11.1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
10d 12hMon 9 Nov, 14:23 UTCOwn schedule
24d 12hMon 23 Nov, 14:23 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
38d 12hMon 7 Dec, 14:23 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:23 UTC3d ago 2 – running 0
Thu 15 Oct, 12:54 UTC14d ago 2 held half 11.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Vanilla Server

3500 · seed 370013223

Map of Vanilla Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed370013223
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Vanilla Server

What the server publishes and what was recorded

Address51.195.88.143:20610
RegionEU
Max players200
Group limit8, the default
Wipe schedulebiweekly
Last wipe26 Oct 2026, 14:23 UTC
Hostname–
First seen5 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Полностью классический сервер. Без доната и без лимитов по команде. Бесплатный доступ к скинам. Вайпы: 1-й и 3-й четверг месяца. Карта: 3500 с железной дорогой. Совмещенный мирный и бандитский город. Внеплановый вайп: 26-е число (понедельник) из-за ивента Хэллоуина.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average1 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average2 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)EU · groups of 16+ · biweekly · 4 on average9 / 50
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average5 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average3 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average0 / 80

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Vanilla Server: what is it?

As its schedule cannot be confirmed from the few wipes of Vanilla Server on record, the prediction follows its tag. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 3 days 11 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at Vanilla Server?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 26 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

Is Vanilla Server up, and how well has it held up?

At the latest check, Vanilla Server was online. The uptime it reports puts the last restart at about 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 5 October 2026.

What does the performance record of Vanilla Server show?

Over the last 48 hours, server fps averaged 45; the lowest reading was 39. The world carried up to 59,396 entities, including buildings, deployables and all else. The peak memory use recorded was 2,751 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Vanilla Server?

With its EU tag, Vanilla Server lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.195.88.143:20610 it is addressed.

Which Rust version is Vanilla Server running?

Rust network protocol 2635 and build 168909 on Linux is the version Vanilla Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Vanilla Server?

At counting time Vanilla Server recorded 0 players across 200 slots. Averaged over seven days: 1 players, with a peak of 5. Over the past 48 hours the highest average fell at 16:00 UTC: 1 players.

How does Vanilla Server compare with other servers in the rankings?

For seven-day player hours Vanilla Server is ranked #3,691 and #1,372 in Europe, placing it in the top 17% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Vanilla Server?

Included in these Rust Census lists is Vanilla Server: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What is meant by each tag shown on Vanilla Server?

Read by the game's server browser, Vanilla Server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Vanilla Server?

Size 3,500 and seed 370013223: that is the procedural map on Vanilla Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Vanilla Server configured, and what rules does it keep?

No gather rate is given in the name of Vanilla Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Vanilla Server?

You can open the console in Rust with F1 and enter client.connect 51.195.88.143:20610; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp200Max players 200 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.