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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,678 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

QUICK TEST

EU 51.195.88.143:20520 checked 4h ago

moddedoxide
Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
51.195.88.143:20520
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 3

Rank

#6,466

top 29% · #1932 in EU

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,466 of all ranked servers, the top 29%, and #1932 in EU, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on QUICK TEST

Players now and over time, UTC

AveragePeak
00.511.5221:0023:0014:0015:0017:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510021:0023:0014:0015:0017:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UTC7d ago 0 – running 0
Sun 18 Oct, 18:42 UTC11d ago 2 halved by day 1 4.1 days 0
Sun 18 Oct, 09:19 UTC11d ago 3 – 0.4 days 0
Sat 17 Oct, 19:04 UTC12d ago 3 – 0.6 days 0
Sun 11 Oct, 08:47 UTC18d ago 1 halved by day 2 6.4 days 0
Sat 3 Oct, 02:07 UTC26d ago 0 – 8.3 days 0
Fri 25 Sep, 12:02 UTC34d ago 0 – 7.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of QUICK TEST

3500 · seed 2110746573

Map of QUICK TEST

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed2110746573
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of QUICK TEST

What the server publishes and what was recorded

Address51.195.88.143:20520
RegionEU
Max players200
Group limit40 max
Wipe schedule–
Last wipe22 Oct 2026, 20:59 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average211 / 215
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for QUICK TEST: what is it?

Wipes on QUICK TEST fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 3 hours.

On QUICK TEST, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1.5 in those cases where it did not hold.

About the server

Is QUICK TEST up, and how well has it held up?

QUICK TEST is offline at the time of this release; it was last seen 4 hours ago. The uptime it reports puts the last restart at about 5 hours ago. A total of 124 of 168 hours were up over 7 full days, which is 74% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does QUICK TEST perform?

Over the last 48 hours, server fps averaged 64; the lowest reading was 55. Buildings, deployables and everything else in the world took the entity count to 45,710. Memory use reached 2,189 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for QUICK TEST?

With its EU tag, QUICK TEST lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.195.88.143:20520 is its address.

What version of Rust has been recorded on QUICK TEST?

Rust network protocol 2635 and build 168909 on Linux is the version QUICK TEST runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does QUICK TEST carry?

The last count for QUICK TEST was 4 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 15:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is QUICK TEST placed?

On player hours over the last seven days QUICK TEST stands at #6,466, #1,932 in Europe, in the top 29% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry QUICK TEST?

These Rust Census lists include QUICK TEST: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on QUICK TEST: what do they indicate?

These are the tags QUICK TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts40 (Group limit): Team size is capped at 40; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for QUICK TEST?

The procedural map on QUICK TEST is generated by the game, measures 3,500 and carries seed 2110746573. Because one size and seed give one map, RustMaps can display it from this page.

On QUICK TEST, what rules and settings are in force?

The name of QUICK TEST carries no gather rate. 40 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join QUICK TEST?

You can open the console in Rust with F1 and enter client.connect 51.195.88.143:20520; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/quickrust.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,EU,gmrust,cs168909,ts40,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players 200 slots are available.
ts40Group limit Team size is capped at 40.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.