Statistical profileOnline
Trinity Rust
EU 51.195.63.11:20500 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,344
top 69% · #2551 in EU
Last wipe
26d ago
weekly schedule
Next wipe
1d 23h
Sat 31 Oct, 15:06 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,344 of all ranked servers, the top 69%, and #2551 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Saturday 31 October, 15:06 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Trinity Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 15:06 UTC, in 1d 23h. Its weekly schedule tag · low confidence
Usual gap
16 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 23h | Sat 31 Oct, 15:06 UTC | Own schedule |
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 23h | Sat 7 Nov, 15:06 UTC | Own schedule |
| 15d 23h | Sat 14 Nov, 15:06 UTC | Own schedule |
| 22d 23h | Sat 21 Nov, 15:06 UTC | Own schedule |
| 29d 23h | Sat 28 Nov, 15:06 UTC | Own schedule |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 23h | Sat 5 Dec, 15:06 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:06 UTC26d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:47 UTC42d ago | 0 | – | 16 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Trinity Rust
What the server publishes and what was recorded
| Address | 51.195.63.11:20500 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 3 Oct 2026, 15:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351 / 350 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 8 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 30 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 9 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Trinity Rust: what is it?
Too few wipes of Trinity Rust are recorded to confirm its schedule, so its tag is followed by the prediction. Saturday 31 October at 15:06 UTC is the date of its next wipe. This world was generated 26 days ago. Its tags carry a weekly wipe schedule.
How is wipe day run on Trinity Rust?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
Is Trinity Rust up, and how well has it held up?
Trinity Rust is online at the time of this release. About 7 days 3 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Trinity Rust perform?
Over the last 48 hours, server fps averaged 254; the lowest reading was 219. The world carried up to 3,191 entities, including buildings, deployables and all else. The peak memory use recorded was 3,409 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Trinity Rust?
In Europe Trinity Rust lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.195.63.11:20500 it is addressed.
What version of Rust has been recorded on Trinity Rust?
The version in use on Trinity Rust is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Trinity Rust carry?
The present count is 0 players on Trinity Rust, out of 100 slots. The seven-day average for this server is 0 players.
How does Trinity Rust compare with other servers in the rankings?
This release ranks Trinity Rust at #15,344 for seven-day player hours, #2,551 in Europe, inside the top 69% of ranked servers.
Tag details
Where does Trinity Rust appear among the Rust Census lists and filters?
The Rust Census lists that Trinity Rust fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on Trinity Rust: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe are the tags Trinity Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Trinity Rust?
Trinity Rust runs a procedural map of size 1,024 with seed 571345021, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: CraggyIsland.
On Trinity Rust, what rules and settings are in force?
No gather rate is recorded for Trinity Rust in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Trinity Rust?
Enter client.connect 51.195.63.11:20500 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://hosting.alkad.org/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.