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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,129 players on 11,851 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Trinity Rust

EU 51.195.63.11:20500 checked 12m ago

weekly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (15:40 UTC)
Source
Live server queries
Server address
51.195.63.11:20500
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,344

top 69% · #2551 in EU

Last wipe

26d ago

weekly schedule

Next wipe

1d 23h

Sat 31 Oct, 15:06 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, and #2551 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Saturday 31 October, 15:06 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Trinity Rust

Players now and over time, UTC

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040016:0001:0010:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 15:06 UTC, in 1d 23h. Its weekly schedule tag · low confidence

Usual gap

16 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 23hSat 31 Oct, 15:06 UTCOwn schedule
7d 3hThu 5 Nov, 19:00 UTCForce wipe FW
8d 23hSat 7 Nov, 15:06 UTCOwn schedule
15d 23hSat 14 Nov, 15:06 UTCOwn schedule
22d 23hSat 21 Nov, 15:06 UTCOwn schedule
29d 23hSat 28 Nov, 15:06 UTCOwn schedule
35d 3hThu 3 Dec, 19:00 UTCForce wipe FW
36d 23hSat 5 Dec, 15:06 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC26d ago 0 – running 0
Thu 17 Sep, 14:47 UTC42d ago 0 – 16 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Trinity Rust

1024 · seed 571345021

Map of Trinity Rust

Table 3: The world

As the server publishes it

MapCraggyIsland
Size1024
Seed571345021

8. Server characteristics

Table 4: Characteristics of Trinity Rust

What the server publishes and what was recorded

Address51.195.63.11:20500
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe3 Oct 2026, 15:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351 / 350
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average8 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average30 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 9 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Trinity Rust: what is it?

Too few wipes of Trinity Rust are recorded to confirm its schedule, so its tag is followed by the prediction. Saturday 31 October at 15:06 UTC is the date of its next wipe. This world was generated 26 days ago. Its tags carry a weekly wipe schedule.

How is wipe day run on Trinity Rust?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

Is Trinity Rust up, and how well has it held up?

Trinity Rust is online at the time of this release. About 7 days 3 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Trinity Rust perform?

Over the last 48 hours, server fps averaged 254; the lowest reading was 219. The world carried up to 3,191 entities, including buildings, deployables and all else. The peak memory use recorded was 3,409 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Trinity Rust?

In Europe Trinity Rust lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.195.63.11:20500 it is addressed.

What version of Rust has been recorded on Trinity Rust?

The version in use on Trinity Rust is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Trinity Rust carry?

The present count is 0 players on Trinity Rust, out of 100 slots. The seven-day average for this server is 0 players.

How does Trinity Rust compare with other servers in the rankings?

This release ranks Trinity Rust at #15,344 for seven-day player hours, #2,551 in Europe, inside the top 69% of ranked servers.

Tag details

Where does Trinity Rust appear among the Rust Census lists and filters?

The Rust Census lists that Trinity Rust fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on Trinity Rust: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe are the tags Trinity Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Trinity Rust?

Trinity Rust runs a procedural map of size 1,024 with seed 571345021, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: CraggyIsland.

On Trinity Rust, what rules and settings are in force?

No gather rate is recorded for Trinity Rust in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Trinity Rust?

Enter client.connect 51.195.63.11:20500 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://hosting.alkad.org/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.