Statistical profileOnline
[ITA] CyberRust (RP)
EU 51.195.4.98:50065 checked 12m ago
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1. Main points
Players now
1/ 40
2% full
7-day average
1
peak 3
Rank
#3,344
top 15% · #1251 in EU
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 2% of its 40 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,344 of all ranked servers, the top 15%, and #1251 in EU, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on [ITA] CyberRust (RP)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 43% in EU, and #215 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.8 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC26d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW28d ago | 1 | – | 1.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [ITA] CyberRust (RP)
4500 · seed 2122343034
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 2122343034 |
8. Server characteristics
Table 3: Characteristics of [ITA] CyberRust (RP)
What the server publishes and what was recorded
| Address | 51.195.4.98:50065 |
|---|---|
| Region | EU |
| Max players | 40 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
[ITA] CyberRust (RP) Benvenuti sul nostro server RolePlay! (per unirvi al nostro Discord, utilizzate il pulsante con il link esterno) Presto verrà scritto un regolamento completo e dettagliato. Nel frattempo, valgono queste regole: - È vietato uccidere altri giocatori! - I raid alle basi sono disabilitati. (arriveranno le basi raidabili PvE) - Limite di 3 Tool Cupboard (TC) per giocatore. - I suicidi sono bloccati. (evitate di morire volontariamente per spostarvi da un letto all'altro) - I Team possono essere composti da un massimo di 4 giocatori, mentre i Clan da 100. C'è una città in fase di costruzione in I5-J5. Ci saranno negozi, un pub, una discoteca ed altri servizi utili o interessanti. Buon divertimento e rispettate gli altri giocatori! P.S. non ci sono Wipe Mappa/Blueprint, se non quelli decisi da Facepunch. Il server viene riavviato ogni mattina alle 6.00
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 4 / 80 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 2 / 100 |
| EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 3 / 200 |
| Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [ITA] CyberRust (RP): what is it?
The rhythm of [ITA] CyberRust (RP)'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 7 hours ago.
How is wipe day run on [ITA] CyberRust (RP)?
Recent wipes drew an average peak of 2 players. On the latest wipe, 27 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of [ITA] CyberRust (RP)?
[ITA] CyberRust (RP) is online at the time of this release. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 29 September 2026.
How well does [ITA] CyberRust (RP) perform?
The figures for the last 48 hours give an average of 76 server fps and a minimum of 54. The world carried up to 123,795 entities, including buildings, deployables and all else. The peak memory use recorded was 4,171 MB. Players feel low fps and a rising entity count as lag.
In which location is [ITA] CyberRust (RP) based?
In Europe [ITA] CyberRust (RP) lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 51.195.4.98:50065 it is addressed.
On which Rust version does [ITA] CyberRust (RP) operate?
The version in use on [ITA] CyberRust (RP) is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on [ITA] CyberRust (RP)?
The present count is 1 players on [ITA] CyberRust (RP), out of 40 slots. Averaged over seven days: 1 players, with a peak of 3. Over the past 48 hours the highest average fell at 17:00 UTC: 2 players.
What position does [ITA] CyberRust (RP) hold in the server rankings?
For seven-day player hours [ITA] CyberRust (RP) is ranked #3,344 and #1,251 in Europe, placing it in the top 15% of all ranked servers. The server stands at #215 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry [ITA] CyberRust (RP)?
These Rust Census lists include [ITA] CyberRust (RP): EU Rust servers: the regional count, Modded Rust servers, counted and Roleplay servers: the listed count. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.
The tags on [ITA] CyberRust (RP): what do they indicate?
Read by the game's server browser, [ITA] CyberRust (RP) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay is the format here; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for [ITA] CyberRust (RP)?
The procedural map on [ITA] CyberRust (RP) is generated by the game, measures 4,500 and carries seed 2122343034. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [ITA] CyberRust (RP)?
No gather rate is given in the name of [ITA] CyberRust (RP). For groups (quad), the maximum is 4 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join [ITA] CyberRust (RP)?
Enter client.connect 51.195.4.98:50065 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/EaKBYNfbRR.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts4
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
