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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,286 players on 11,649 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

core au 10x

51.161.216.38:28030 checked 10m ago

10x monthly wipes moddedoxide
Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
51.161.216.38:28030
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 4

Rank

#5,070

top 23%

Last wipe

6d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #5,070 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on core au 10x

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

Usual gap

19.1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:23 UTC6d ago 2 – running 0
Sat 3 Oct, 07:01 UTC26d ago 1 halved by day 3 19.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of core au 10x

5500 · seed 1337

Map of core au 10x

Table 3: The world

As the server publishes it

MapCustom Map
Size5500
Seed1337

8. Server characteristics

Table 4: Characteristics of core au 10x

What the server publishes and what was recorded

Address51.161.216.38:28030
Region–
Max players50
Group limit20 max
Wipe schedulemonthly
Last wipe22 Oct 2026, 10:20 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 67 on average67 / 150
AU Satans Killzone 5x PvP/PvE | Skill Tree |OC · groups of 8+ · 5x · monthly · 1 on average1 / 125
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average2 / 100
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 8 on average55 / 75
[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 7 on average3 / 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 7 on average94 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for core au 10x: what is it?

Once a month, and only with the force wipe, does core au 10x wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 6 days 21 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at core au 10x?

Recent wipes drew an average peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.

About the server

How reliable is core au 10x, and is it online now?

core au 10x is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. A total of 158 of 168 hours were up over 7 full days, which is 94% of the time. First recorded by Rust Census on 13 September 2026.

How well does core au 10x perform?

The figures for the last 48 hours give an average of 25 server fps and a minimum of 5. The world carried up to 172,901 entities, including buildings, deployables and all else. The peak memory use recorded was 3,489 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does core au 10x run from?

No region tag is published by core au 10x, but its name points to Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.161.216.38:28030 is its address.

What version of Rust has been recorded on core au 10x?

The version in use on core au 10x is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for core au 10x?

The present count is 0 players on core au 10x, out of 50 slots. Averaged over seven days: 0 players, with a peak of 4. Over the past 48 hours the highest average fell at 11:00 UTC: 2 players.

How does core au 10x compare with other servers in the rankings?

For seven-day player hours, core au 10x is ranked #5,070, placing it in the top 23% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry core au 10x?

The Rust Census lists that core au 10x fits are: 10x Rust servers, counted, Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.

The tags on core au 10x: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts20 (Group limit): No team may hold more than 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags core au 10x publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for core au 10x?

Size 5,500 and seed 1337: that is the procedural map on core au 10x, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

How is core au 10x configured, and what rules does it keep?

A gather rate of 10x is recorded for core au 10x in its name. 20 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join core au 10x?

Enter client.connect 51.161.216.38:28030 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/4AZycuaB7.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts20,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts20Group limit No team may hold more than 20.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.