Statistical profileOnline
A Rust Staging Server
51.161.199.206:28051 checked 9m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on A Rust Staging Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 23:45 UTC31d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Staging Server
What the server publishes and what was recorded
| Address | 51.161.199.206:28051 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 23:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 405 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 56 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 46 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 162 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on A Rust Staging Server?
Too few wipes of A Rust Staging Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 31 days 12 hours.
How is wipe day run on A Rust Staging Server?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is A Rust Staging Server, and is it online now?
A Rust Staging Server is online at the time of this release. By its own reported uptime, it restarted about 11 days 23 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does A Rust Staging Server perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 55. The world carried up to 113,000 entities, including buildings, deployables and all else. Memory use reached 6,095 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for A Rust Staging Server?
A region is not published by A Rust Staging Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.161.199.206:28051 is its address.
Which Rust version is A Rust Staging Server running?
Rust network protocol 2635 and build 168330 on Linux is the version A Rust Staging Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on A Rust Staging Server?
The figures for this release show 0 players on A Rust Staging Server at present. This release gives a seven-day average of 0 players.
What position does A Rust Staging Server hold in the server rankings?
For seven-day player hours, A Rust Staging Server is ranked #15,323, placing it in the top 69% of all ranked servers.
Tags, lists
Where does A Rust Staging Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Rust Staging Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Rust Staging Server: what do they indicate?
These are the tags A Rust Staging Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168330 (Build): The server runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on A Rust Staging Server?
A Rust Staging Server runs a procedural map of size 4,250 with seed 224871, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for A Rust Staging Server?
No gather rate is given in the name of A Rust Staging Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to A Rust Staging Server?
Enter client.connect 51.161.199.206:28051 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168330,ts8,oxidation
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168330 | Build The server runs game build 168330. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Other
oxidation | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.