Statistical profileOffline
Winterust - Pre Release AU Monthly
51.161.199.206:28024 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,954
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,954 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Winterust - Pre Release AU Monthly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Winterust - Pre Release AU Monthly
What the server publishes and what was recorded
| Address | 51.161.199.206:28024 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 10:00 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 145 on average | 560 / 700 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 121 on average | 61 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 51 on average | 97 / 150 |
| Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 31 on average | 266 / 300 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 7 / 100 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 28 on average | 17 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Winterust - Pre Release AU Monthly: what is it?
Too few wipes of Winterust - Pre Release AU Monthly are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 2 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Winterust - Pre Release AU Monthly?
Winterust - Pre Release AU Monthly is offline at the time of this release; it was last seen 26 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.
What location has been recorded for Winterust - Pre Release AU Monthly?
No region tag is published by Winterust - Pre Release AU Monthly, but its name points to Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.161.199.206:28024 is its address.
Which Rust version is Winterust - Pre Release AU Monthly running?
The version in use on Winterust - Pre Release AU Monthly is Rust network protocol 2634 and build 166465 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Winterust - Pre Release AU Monthly carry?
Winterust - Pre Release AU Monthly is offline at present; its last recording was 26 days 10 hours ago.
In the rankings of Rust servers, where is Winterust - Pre Release AU Monthly placed?
For seven-day player hours, Winterust - Pre Release AU Monthly is ranked #15,954, placing it in the top 70% of all ranked servers.
Lists and tags
Where does Winterust - Pre Release AU Monthly appear among the Rust Census lists and filters?
The Rust Census lists that Winterust - Pre Release AU Monthly fits are: Oceania Rust servers and Community servers. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Winterust - Pre Release AU Monthly?
These are the tags Winterust - Pre Release AU Monthly publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166465 (Build): Build 166465 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Winterust - Pre Release AU Monthly?
Size 4,500 and seed 1: that is the procedural map on Winterust - Pre Release AU Monthly, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
How is Winterust - Pre Release AU Monthly configured, and what rules does it keep?
The name of Winterust - Pre Release AU Monthly carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Winterust - Pre Release AU Monthly?
Enter client.connect 51.161.199.206:28024 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166465 | Build Build 166465 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.