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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,249 players on 11,692 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

AU Hapis Island

OC 51.161.198.94:28020 checked 1h ago

weekly wipes moddedoxidepremium
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
51.161.198.94:28020
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 5

Rank

#3,306

top 15% · #87 in OC

Last wipe

4h ago

weekly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,306 of all ranked servers, the top 15%, and #87 in OC, on player hours over the last seven days.
  • Its current map went up 4h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on AU Hapis Island

Players now and over time, UTC

AveragePeakWipe
00.250.50.75102:0009:0016:0001:0008:0000:00Wiped Thu 29 Oct, 07:50 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608002:0009:0016:0001:0008:0000:00Wiped Thu 29 Oct, 07:50 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 15% of all ranked servers, top 40% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Usual gap

3.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

50%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
13d 19hThu 12 Nov, 21:06 UTCOwn schedule
20d 19hThu 19 Nov, 21:06 UTCOwn schedule
27d 19hThu 26 Nov, 21:06 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
41d 19hThu 10 Dec, 21:06 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 12 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:06 UTC4h ago – – running 0
Thu 29 Oct, 07:50 UTC17h ago – – – 0
Thu 22 Oct, 17:02 UTC7d ago 4 halved by day 5 6.6 days 0
Sun 18 Oct, 01:27 UTC12d ago 5 held half 4.6 days 1
Fri 16 Oct, 10:38 UTC13d ago 4 – 1.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of AU Hapis Island

4096 · seed 1337

Map of AU Hapis Island

Table 3: The world

As the server publishes it

MapCustom Map
Size4096
Seed1337

8. Server characteristics

Table 4: Characteristics of AU Hapis Island

What the server publishes and what was recorded

Address51.161.198.94:28020
RegionOC
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Oct 2026, 21:06 UTC
Hostname–
First seen16 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Hapis Island - Weekly wipe - Monthly BP wipe - No team limit, max UI 8 - Player Maintained Monuments features - Deepsea enabled - Daily server restart 4:00am ASDT

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average239 / 275
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average16 / 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 47 on average35 / 150
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average7 / 100
RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on average1 / 150
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average5 / 75

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for AU Hapis Island: what is it?

The prediction for AU Hapis Island follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 4 hours ago. The tags list a wipe schedule of one week.

On AU Hapis Island, what happens on wipe day?

The average busiest point of its recent wipes drew 4 players. The peak of the latest wipe's crowd came 12 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 5.

Server record

What does the record show for the uptime and current status of AU Hapis Island?

AU Hapis Island is offline at the time of this release; it was last seen 1 hours ago. The uptime it reports puts the last restart at about 2 hours ago. A total of 158 of 168 hours were up over 7 full days, which is 94% of the time. First recorded by Rust Census on 16 October 2026.

Does AU Hapis Island hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 10; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 83,152. Up to 2,144 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is AU Hapis Island based?

Its OC tag is how AU Hapis Island lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.161.198.94:28020 is its address.

On which Rust version does AU Hapis Island operate?

Rust network protocol 2635 and build 168909 on Linux is the version AU Hapis Island runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does AU Hapis Island carry?

AU Hapis Island is offline at present; its last recording was 1 hours ago. Averaged over seven days: 1 players, with a peak of 5. Over the past 48 hours the highest average fell at 14:00 UTC: 1 players.

How does AU Hapis Island compare with other servers in the rankings?

For seven-day player hours AU Hapis Island is ranked #3,306 and #87 in Oceania, placing it in the top 15% of all ranked servers.

Lists and tags

Where does AU Hapis Island appear among the Rust Census lists and filters?

Included in these Rust Census lists is AU Hapis Island: Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What is meant by each tag shown on AU Hapis Island?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^q (Premium): This server admits only players with Rust premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region under which the browser lists it are the tags AU Hapis Island publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for AU Hapis Island?

Size 4,096 and seed 1337: that is the procedural map on AU Hapis Island, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is AU Hapis Island configured, and what rules does it keep?

The name of AU Hapis Island carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. This server admits only players with Rust premium status. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to AU Hapis Island?

Enter client.connect 51.161.198.94:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This server admits only players with Rust premium status.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,^q,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^qPremium This server admits only players with Rust premium status.
^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

OCOceania Oceania is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.