Statistical profileOnline
Chernobyl Aftermath [PVE | EVENTS]
EU 51.161.198.108:60416 checked 7m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,310
top 69% · #2542 in EU
Last wipe
15d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,310 of all ranked servers, the top 69%, and #2542 in EU, on player hours over the last seven days.
- Its current map went up 15d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Chernobyl Aftermath [PVE | EVENTS]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:36 UTC15d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Chernobyl Aftermath [PVE | EVENTS]
What the server publishes and what was recorded
| Address | 51.161.198.108:60416 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 14 Oct 2026, 15:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to a high performance Chernobyl Aftermath [PVE | EVENTS] Monthly wipes and No Team size limits
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 76 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 75 on average | 148 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 272 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 455 / 1000 |
11. Quick answers
From the figures on this page.
Wipe details
When does Chernobyl Aftermath [PVE | EVENTS] wipe, and how often?
Once a month, and only with the force wipe, does Chernobyl Aftermath [PVE | EVENTS] wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 15 days 3 hours ago. Its tags carry a monthly wipe schedule.
How is wipe day run on Chernobyl Aftermath [PVE | EVENTS]?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of Chernobyl Aftermath [PVE | EVENTS]?
Chernobyl Aftermath [PVE | EVENTS] is online at the time of this release. By its own reported uptime, it restarted about 15 days 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does Chernobyl Aftermath [PVE | EVENTS] perform?
Average server fps over the last 48 hours was 233, with a low of 221. The world carried up to 4,289 entities, including buildings, deployables and all else. Up to 2,962 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Chernobyl Aftermath [PVE | EVENTS]?
Its EU tag is how Chernobyl Aftermath [PVE | EVENTS] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.161.198.108:60416 it is addressed.
What version of Rust has been recorded on Chernobyl Aftermath [PVE | EVENTS]?
The version in use on Chernobyl Aftermath [PVE | EVENTS] is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Chernobyl Aftermath [PVE | EVENTS] carry?
At counting time Chernobyl Aftermath [PVE | EVENTS] recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.
What position does Chernobyl Aftermath [PVE | EVENTS] hold in the server rankings?
On player hours over the last seven days Chernobyl Aftermath [PVE | EVENTS] stands at #15,310, #2,542 in Europe, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Chernobyl Aftermath [PVE | EVENTS]?
These Rust Census lists include Chernobyl Aftermath [PVE | EVENTS]: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Chernobyl Aftermath [PVE | EVENTS]?
Read by the game's server browser, Chernobyl Aftermath [PVE | EVENTS] publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Chernobyl Aftermath [PVE | EVENTS]?
Chernobyl Aftermath [PVE | EVENTS] runs a procedural map of size 1,000 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Chernobyl Aftermath [PVE | EVENTS] configured, and what rules does it keep?
No gather rate is given in the name of Chernobyl Aftermath [PVE | EVENTS]. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Chernobyl Aftermath [PVE | EVENTS]?
You can open the console in Rust with F1 and enter client.connect 51.161.198.108:60416; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.