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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,347 players on 11,869 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

51.161.194.75:25484 checked 10m ago

Release date
Next release
In five minutes (19:35 UTC)
Source
Live server queries
Server address
51.161.194.75:25484
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address51.161.194.75:25484
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 09:48 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average314 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average383 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average950 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average980 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Shockbyte x Discord Production Rust Server: what is it?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 9 hours.

Server details

What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is online at the time of this release. By its own reported uptime, it restarted about 2 days 8 hours ago. The figures for the last full day, 1 in all, show it up 96% of the time, 23 of 24 hours. The first sighting of it by Rust Census was on 27 October 2026.

What does the performance record of A Shockbyte x Discord Production Rust Server show?

Average server fps over the last 48 hours was 253, with a low of 183. Buildings, deployables and everything else in the world took the entity count to 8,381. Memory use reached 2,512 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is A Shockbyte x Discord Production Rust Server based?

A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.161.194.75:25484 it is addressed.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte x Discord Production Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does A Shockbyte x Discord Production Rust Server carry?

A Shockbyte x Discord Production Rust Server stands at 0 players from 40 slots in this release. This release gives a seven-day average of 0 players.

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,289, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?

These Rust Census lists include A Shockbyte x Discord Production Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is generated by the game, measures 1,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.

On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

You can open the console in Rust with F1 and enter client.connect 51.161.194.75:25484; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.