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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,796 players on 11,878 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PapaJuan Land

51.161.145.164:28217 checked 7m ago

vanilla
Release date
Next release
In five minutes (16:50 UTC)
Source
Live server queries
Server address
51.161.145.164:28217
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#13,713

top 61%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,713 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on PapaJuan Land

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 22:46 UTC10d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PapaJuan Land

4000 · seed 1401378516

Map of PapaJuan Land

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1401378516
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of PapaJuan Land

What the server publishes and what was recorded

Address51.161.145.164:28217
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 09:46 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average381 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average466 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average986 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for PapaJuan Land: what is it?

Too few wipes of PapaJuan Land are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 7 hours.

What should you expect on wipe day at PapaJuan Land?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is PapaJuan Land, and is it online now?

At the latest check, PapaJuan Land was online. The uptime it reports puts the last restart at about 1 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 17 October 2026.

How well does PapaJuan Land perform?

Average server fps over the last 48 hours was 171, with a low of 101. Buildings, deployables and everything else in the world took the entity count to 89,341. The peak memory use recorded was 5,222 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does PapaJuan Land run from?

No region is given by PapaJuan Land. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.161.145.164:28217 is its address.

Which Rust version is PapaJuan Land running?

Rust network protocol 2635 and build 168909 on Linux is the version PapaJuan Land runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does PapaJuan Land carry?

At counting time PapaJuan Land recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 1.

How does PapaJuan Land compare with other servers in the rankings?

The rank for PapaJuan Land is #13,713 on seven-day player hours, in the top 61% of ranked servers.

Tag details

Which Rust Census filters and lists cover PapaJuan Land?

The Rust Census lists that PapaJuan Land fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on PapaJuan Land?

Read by the game's server browser, PapaJuan Land publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for PapaJuan Land?

PapaJuan Land runs a procedural map of size 4,000 with seed 1401378516, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On PapaJuan Land, what rules and settings are in force?

The name of PapaJuan Land carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to PapaJuan Land?

Enter client.connect 51.161.145.164:28217 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.