Statistical profileOnline
PapaJuan Land
51.161.145.164:28217 checked 7m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#13,713
top 61%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,713 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on PapaJuan Land
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 22:46 UTC10d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PapaJuan Land
4000 · seed 1401378516
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1401378516 |
8. Server characteristics
Table 3: Characteristics of PapaJuan Land
What the server publishes and what was recorded
| Address | 51.161.145.164:28217 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 09:46 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 381 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 466 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 986 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 984 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for PapaJuan Land: what is it?
Too few wipes of PapaJuan Land are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 7 hours.
What should you expect on wipe day at PapaJuan Land?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
How reliable is PapaJuan Land, and is it online now?
At the latest check, PapaJuan Land was online. The uptime it reports puts the last restart at about 1 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 17 October 2026.
How well does PapaJuan Land perform?
Average server fps over the last 48 hours was 171, with a low of 101. Buildings, deployables and everything else in the world took the entity count to 89,341. The peak memory use recorded was 5,222 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does PapaJuan Land run from?
No region is given by PapaJuan Land. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.161.145.164:28217 is its address.
Which Rust version is PapaJuan Land running?
Rust network protocol 2635 and build 168909 on Linux is the version PapaJuan Land runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does PapaJuan Land carry?
At counting time PapaJuan Land recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 1.
How does PapaJuan Land compare with other servers in the rankings?
The rank for PapaJuan Land is #13,713 on seven-day player hours, in the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover PapaJuan Land?
The Rust Census lists that PapaJuan Land fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on PapaJuan Land?
Read by the game's server browser, PapaJuan Land publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for PapaJuan Land?
PapaJuan Land runs a procedural map of size 4,000 with seed 1401378516, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On PapaJuan Land, what rules and settings are in force?
The name of PapaJuan Land carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to PapaJuan Land?
Enter client.connect 51.161.145.164:28217 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.