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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,386 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Potato HQ [BuildServer + NoRaid + NoAttack]

EU 51.148.167.242:11701 checked 9m ago

monthly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (21:25 UTC)
Source
Live server queries
Server address
51.148.167.242:11701
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 100

2% full

7-day average

0

peak 4

Rank

#4,659

top 21% · #1629 in EU

Last wipe

27d ago

monthly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 2% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #4,659 of all ranked servers, the top 21%, and #1629 in EU, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Potato HQ [BuildServer + NoRaid + NoAttack]

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

Wipe-day peak

4

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 21hThu 5 Nov, 19:00 UTCForce wipe FW
35d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW27d ago 4 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Potato HQ [BuildServer + NoRaid + NoAttack]

5000 · seed 77491106

Map of Potato HQ [BuildServer + NoRaid + NoAttack]

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed77491106
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Potato HQ [BuildServer + NoRaid + NoAttack]

What the server publishes and what was recorded

Address51.148.167.242:11701
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:00 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Build Server, but not unlimited free build, and no flying! 50x Gather Rates, Massive Stacks, Low Decay Wipe Proof Backpack and Build Tools Mods Armoured Train and Triangulation Events WARNING: NO RAIDING OR ATTACKING OTHER PLAYERS Discord: Click EXTERNAL WEBSITE below

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average20 / 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average10 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average11 / 40
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 3 on average3 / 35
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average243 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average38 / 100

11. Quick answers

From the figures on this page.

Wipe records

When does Potato HQ [BuildServer + NoRaid + NoAttack] wipe, and how often?

Once a month, and only with the force wipe, does Potato HQ [BuildServer + NoRaid + NoAttack] wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 1 hours. A monthly wipe schedule is published in its tags.

How is wipe day run on Potato HQ [BuildServer + NoRaid + NoAttack]?

The average busiest point of its recent wipes drew 4 players. The peak of the latest wipe's crowd came 19 hours after it began.

About the server

What does the record show for the uptime and current status of Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 166 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

Does Potato HQ [BuildServer + NoRaid + NoAttack] hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 31 server fps and a minimum of 5. The world carried up to 158,225 entities, including buildings, deployables and all else. The peak memory use recorded was 4,498 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Potato HQ [BuildServer + NoRaid + NoAttack]?

In Europe Potato HQ [BuildServer + NoRaid + NoAttack] lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 51.148.167.242:11701 is its address.

What version of Rust has been recorded on Potato HQ [BuildServer + NoRaid + NoAttack]?

The version in use on Potato HQ [BuildServer + NoRaid + NoAttack] is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Potato HQ [BuildServer + NoRaid + NoAttack]?

At counting time Potato HQ [BuildServer + NoRaid + NoAttack] recorded 2 players across 100 slots. Averaged over seven days: 0 players, with a peak of 4. Over the past 48 hours the highest average fell at 18:00 UTC: 2 players.

What position does Potato HQ [BuildServer + NoRaid + NoAttack] hold in the server rankings?

This release ranks Potato HQ [BuildServer + NoRaid + NoAttack] at #4,659 for seven-day player hours, #1,629 in Europe, inside the top 21% of ranked servers.

Tag details

Where does Potato HQ [BuildServer + NoRaid + NoAttack] appear among the Rust Census lists and filters?

These Rust Census lists include Potato HQ [BuildServer + NoRaid + NoAttack]: EU Rust servers: the regional count, Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Potato HQ [BuildServer + NoRaid + NoAttack] carry?

Read by the game's server browser, Potato HQ [BuildServer + NoRaid + NoAttack] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Potato HQ [BuildServer + NoRaid + NoAttack]?

Size 5,000 and seed 77491106: that is the procedural map on Potato HQ [BuildServer + NoRaid + NoAttack], generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Potato HQ [BuildServer + NoRaid + NoAttack], what rules and settings are in force?

No gather rate is given in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. The group cap stands at 8 players, the default for the game. It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Potato HQ [BuildServer + NoRaid + NoAttack]?

You can open the console in Rust with F1 and enter client.connect 51.148.167.242:11701; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/uAuHaxe2ve.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^kBuild server Builds: a place to practise and design bases.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.