Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,295 players on 11,799 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hazard's Island | Biweekly

NA 50.99.7.47:28025 checked 12m ago

biweekly wipes vanillaoxidepremium
Release date
Next release
In five minutes (20:35 UTC)
Source
Live server queries
Server address
50.99.7.47:28025
First recorded
30 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#14,310

top 65% · #1460 in NA

Last wipe

13d ago

biweekly schedule

Next wipe

21h

Thu 29 Oct, 18:11 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,310 of all ranked servers, the top 65%, and #1460 in NA, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 18:11 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Hazard's Island | Biweekly

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 21h. Its biweekly schedule tag · low confidence

Usual gap

7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
21hThu 29 Oct, 18:11 UTCOwn schedule
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
14d 21hThu 12 Nov, 18:11 UTCOwn schedule
28d 21hThu 26 Nov, 18:11 UTCOwn schedule
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW
42d 21hThu 10 Dec, 18:11 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 0 – 9.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hazard's Island | Biweekly

3800 · seed 1151947884

Map of Hazard's Island | Biweekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size3800
Seed1151947884
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Hazard's Island | Biweekly

What the server publishes and what was recorded

Address50.99.7.47:28025
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 18:11 UTC
Hostname–
First seen30 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Hazard's Island | Biweekly, a Canadian Game Forces server Vanilla Rust with half upkeep · max team 8 · Western Canada Map wipe on the 1st and 3rd Thursday about noon Alberta Time (1 PM from late October to late March) · blueprints are kept at normal wipes Daily restart 4:00 AM Alberta Time (ABT) RULES (full list: canadiangameforces.com) • No hate speech or slurs (ban without warning) • No cheats, scripts or exploits (permanent ban) • Max 8 per team, no alliances • No griefing after a raid: remove your locks when done • No hotels • English in global chat, no advertising • Idle 30+ min = time stops counting; idle 60+ min may be kicked when the server is full • Your name in chat carries a title for what you do most (Killer, Raider, Builder ...) • Report cheaters with F7, don't call them out in chat Website: canadiangameforces.com Discord: discord.gg/gHS4jpZEWr Sponsored by HandBuiltPCs.ca: custom gaming PCs.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 103 on average51 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 72 on average23 / 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 43 on average21 / 200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average43 / 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 30 on average9 / 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 29 on average7 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Hazard's Island | Biweekly: what is it?

Too few wipes of Hazard's Island | Biweekly are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 18:11 UTC is the date of its next wipe. This world was generated 13 days 2 hours ago. The tags list a fortnightly wipe schedule.

What should you expect on wipe day at Hazard's Island | Biweekly?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Hazard's Island | Biweekly, and is it online now?

This release records Hazard's Island | Biweekly as online. By its own reported uptime, it restarted about 6 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 30 September 2026.

How well does Hazard's Island | Biweekly perform?

Average server fps over the last 48 hours was 60, with a low of 59. Buildings, deployables and everything else in the world took the entity count to 80,520. The peak memory use recorded was 2,259 MB. Players feel low fps and a rising entity count as lag.

Which location does Hazard's Island | Biweekly run from?

Its NA tag is how Hazard's Island | Biweekly lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 50.99.7.47:28025 it is addressed.

On which Rust version does Hazard's Island | Biweekly operate?

This release lists Hazard's Island | Biweekly on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Hazard's Island | Biweekly?

The present count is 0 players on Hazard's Island | Biweekly, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.

What position does Hazard's Island | Biweekly hold in the server rankings?

For seven-day player hours Hazard's Island | Biweekly is ranked #14,310 and #1,460 in North America, placing it in the top 65% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Hazard's Island | Biweekly?

Included in these Rust Census lists is Hazard's Island | Biweekly: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Hazard's Island | Biweekly?

These are the tags Hazard's Island | Biweekly publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Hazard's Island | Biweekly?

The procedural map on Hazard's Island | Biweekly is generated by the game, measures 3,800 and carries seed 1151947884. Because one size and seed give one map, RustMaps can display it from this page.

How is Hazard's Island | Biweekly configured, and what rules does it keep?

No gather rate is recorded for Hazard's Island | Biweekly in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Joining requires premium status on Rust. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Hazard's Island | Biweekly?

Enter client.connect 50.99.7.47:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust. https://canadiangameforces.com is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^qPremium Joining requires premium status on Rust.
^oOxide Plugins are handled by Oxide (uMod) on this server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.