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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,760 players on 11,689 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hazard's Island | Weekly

NA 50.99.7.47:28015 checked 7m ago

weekly wipes vanillaoxidepremium
Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
50.99.7.47:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#5,808

top 26% · #951 in NA

Last wipe

5d ago

weekly schedule

Next wipe

1d 7h

Thu 29 Oct, 18:11 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,808 of all ranked servers, the top 26%, and #951 in NA, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Thursday 29 October, 18:11 UTC, every Thursday at 18:11 UTC.

2. Players

Figure 1: Players on Hazard's Island | Weekly

Players now and over time, UTC

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608012:0021:0006:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 18:11 UTC, in 1d 7h. Every Thursday at 18:11 UTC · medium confidence

Usual gap

7 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 7hThu 29 Oct, 18:11 UTCOwn schedule
8d 7hThu 5 Nov, 19:00 UTCForce wipe FW
15d 7hThu 12 Nov, 18:11 UTCOwn schedule
22d 7hThu 19 Nov, 18:11 UTCOwn schedule
29d 7hThu 26 Nov, 18:11 UTCOwn schedule
36d 7hThu 3 Dec, 19:00 UTCForce wipe FW
43d 7hThu 10 Dec, 18:11 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC5d ago 2 – running 0
Thu 15 Oct, 18:09 UTC12d ago 0 – 7 days 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC19d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW26d ago 1 halved by day 1 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hazard's Island | Weekly

3500 · seed 404552750

Map of Hazard's Island | Weekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed404552750
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Hazard's Island | Weekly

What the server publishes and what was recorded

Address50.99.7.47:28015
RegionNA
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 18:11 UTC
Hostname–
First seen30 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Hazard's Island | Weekly, a Canadian Game Forces server Vanilla Rust with half upkeep · max team 8 · Western Canada Map wipe every Thursday about noon Alberta Time (1 PM from late October to late March) · blueprints are kept at normal wipes Daily restart 3:30 AM Alberta Time (ABT) RULES (full list: canadiangameforces.com) • No hate speech or slurs (ban without warning) • No cheats, scripts or exploits (permanent ban) • Max 8 per team, no alliances • No griefing after a raid: remove your locks when done • No hotels • English in global chat, no advertising • Idle 30+ min = time stops counting; idle 60+ min may be kicked when the server is full • Your name in chat carries a title for what you do most (Killer, Raider, Builder ...) • Report cheaters with F7, don't call them out in chat Website: canadiangameforces.com Discord: discord.gg/gHS4jpZEWr Sponsored by HandBuiltPCs.ca: custom gaming PCs.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average29 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 234 on average33 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 193 on average296 / 325
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average6 / 100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 150 on average163 / 200
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average14 / 200

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Hazard's Island | Weekly: what is it?

Wipes on Hazard's Island | Weekly follow a rhythm of every Thursday at 18:11 UTC. Thursday 29 October at 18:11 UTC is the date of its next wipe. 5 days 16 hours have passed since this world was made. The tags list a wipe schedule of one week.

On Hazard's Island | Weekly, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

About the server

Is Hazard's Island | Weekly up, and how well has it held up?

Hazard's Island | Weekly is online at the time of this release. The uptime it reports puts the last restart at about 5 minutes ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 30 September 2026.

How well does Hazard's Island | Weekly perform?

Average server fps over the last 48 hours was 60, with a low of 59. The world carried up to 69,698 entities, including buildings, deployables and all else. Up to 2,238 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is Hazard's Island | Weekly based?

With its NA tag, Hazard's Island | Weekly lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 50.99.7.47:28015 it is addressed.

Which Rust version is Hazard's Island | Weekly running?

This release lists Hazard's Island | Weekly on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Hazard's Island | Weekly?

The present count is 0 players on Hazard's Island | Weekly, out of 50 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 0 players was recorded at 14:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Hazard's Island | Weekly placed?

On player hours over the last seven days Hazard's Island | Weekly stands at #5,808, #951 in North America, in the top 26% of ranked servers.

Tags, lists

Where does Hazard's Island | Weekly appear among the Rust Census lists and filters?

Included in these Rust Census lists is Hazard's Island | Weekly: Community servers, North America: servers listed and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

The tags on Hazard's Island | Weekly: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; NA (North America): North America is the region under which the browser lists it are the tags Hazard's Island | Weekly publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Hazard's Island | Weekly?

The procedural map on Hazard's Island | Weekly is generated by the game, measures 3,500 and carries seed 404552750. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Hazard's Island | Weekly?

No gather rate is given in the name of Hazard's Island | Weekly. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Hazard's Island | Weekly?

You can open the console in Rust with F1 and enter client.connect 50.99.7.47:28015; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join. The website recorded for it is https://canadiangameforces.com.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^qPremium Rust's premium status is required to join.
^oOxide Plugins are handled by Oxide (uMod) on this server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.