Statistical profileOffline
Rust 240 Sandbox Server [Oxide]
50.7.88.54:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,418
top 61%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,418 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rust 240 Sandbox Server [Oxide]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust 240 Sandbox Server [Oxide]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust 240 Sandbox Server [Oxide]
What the server publishes and what was recorded
| Address | 50.7.88.54:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 222 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 68 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 38 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 19 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 40 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 41 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rust 240 Sandbox Server [Oxide]?
With too few wipes of Rust 240 Sandbox Server [Oxide] on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 19 hours.
About the server
Is Rust 240 Sandbox Server [Oxide] up, and how well has it held up?
Rust 240 Sandbox Server [Oxide] is offline at the time of this release; it was last seen 17 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 12 October 2026.
Which location does Rust 240 Sandbox Server [Oxide] run from?
No region is given by Rust 240 Sandbox Server [Oxide]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 50.7.88.54:28015 is its address.
On which Rust version does Rust 240 Sandbox Server [Oxide] operate?
Rust network protocol 2283 on Windows is the version Rust 240 Sandbox Server [Oxide] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Rust 240 Sandbox Server [Oxide]?
Rust 240 Sandbox Server [Oxide] is offline at present; its last recording was 17 days 9 hours ago.
How does Rust 240 Sandbox Server [Oxide] compare with other servers in the rankings?
For seven-day player hours, Rust 240 Sandbox Server [Oxide] is ranked #13,418, placing it in the top 61% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust 240 Sandbox Server [Oxide]?
These Rust Census lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded.
The tags on Rust 240 Sandbox Server [Oxide]: what do they indicate?
Read by the game's server browser, Rust 240 Sandbox Server [Oxide] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; v2283 (Protocol): To connect, your game version must match protocol 2283; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game on this modded server; hb29c9af6 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Rust 240 Sandbox Server [Oxide]?
Rust 240 Sandbox Server [Oxide] runs a procedural map, which the game generates.
What settings and rules have been listed for Rust 240 Sandbox Server [Oxide]?
No gather rate is recorded for Rust 240 Sandbox Server [Oxide] in its name. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join Rust 240 Sandbox Server [Oxide]?
You can open the console in Rust with F1 and enter client.connect 50.7.88.54:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
v2283 | Protocol To connect, your game version must match protocol 2283. |
ptrak | Networking The network layer is RakNet, the game's standard. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
hb29c9af6 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.