Statistical profileOffline
ILGaming Rust TEST
50.47.85.162:28025 checked 6d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on ILGaming Rust TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:39 UTC8d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ILGaming Rust TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ILGaming Rust TEST
What the server publishes and what was recorded
| Address | 50.47.85.162:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 06:47 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 0 / 233 |
| [EA] Softcore 1 | quad · monthly · 67 on average | 63 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 19 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 34 on average | 33 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ILGaming Rust TEST: what is it?
With too few wipes of ILGaming Rust TEST on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days.
How is wipe day run on ILGaming Rust TEST?
Recent wipes drew an average peak of 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
About the server
How reliable is ILGaming Rust TEST, and is it online now?
Last seen 6 days 3 hours ago, ILGaming Rust TEST is offline in this release. 28 of 168 hours on across the last 7 full days gives an uptime of 17%. The first sighting of it by Rust Census was on 19 October 2026.
What location has been recorded for ILGaming Rust TEST?
No region is given by ILGaming Rust TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 50.47.85.162:28025 it is addressed.
On which Rust version does ILGaming Rust TEST operate?
Rust network protocol 2634 and build 166652 on Linux is the version ILGaming Rust TEST runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does ILGaming Rust TEST carry?
ILGaming Rust TEST is offline at present; its last recording was 6 days 3 hours ago. This release gives a seven-day average of 0 players.
How does ILGaming Rust TEST compare with other servers in the rankings?
For seven-day player hours, ILGaming Rust TEST is ranked #15,339, placing it in the top 69% of all ranked servers. Within quad servers this release ranks it #626.
Tag details
On Rust Census, which lists and filters carry ILGaming Rust TEST?
Included in these Rust Census lists is ILGaming Rust TEST: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
The tags on ILGaming Rust TEST: what do they indicate?
gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags ILGaming Rust TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for ILGaming Rust TEST?
The game generates the procedural map on ILGaming Rust TEST.
On ILGaming Rust TEST, what rules and settings are in force?
The name of ILGaming Rust TEST carries no gather rate. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join ILGaming Rust TEST?
You can open the console in Rust with F1 and enter client.connect 50.47.85.162:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.