Statistical profileOffline
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
50.20.127.247:28015 checked 4h ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 2
Rank
#3,335
top 15%
Last wipe
6h ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #3,335 of all ranked servers, the top 15%, on player hours over the last seven days.
- Its current map went up 6h ago.
2. Players
Figure 1: Players on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:22 UTC8h ago | – | – | running | 1 |
| Thu 22 Oct, 22:02 UTC7d ago | 1 | – | – | 1 |
| Wed 21 Oct, 10:45 UTC8d ago | 1 | – | 1.5 days | 1 |
| Tue 20 Oct, 04:13 UTC9d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 00:50 UTC23d ago | 2 | held half | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
What the server publishes and what was recorded
| Address | 50.20.127.247:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 17:07 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 0 / 10 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2 / 100 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
| The Salt Mines (Official) Solo Only | 2x | | NA · groups of 8+ · 2x · monthly · 1 on average | 2 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 32 on average | 34 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
With too few wipes of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The latest count records US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch as offline, last seen 4 hours ago. A total of 153 of 168 hours were up over 7 full days, which is 91% of the time. First recorded by Rust Census on 6 October 2026.
In which location is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch based?
Its name points to North America, though US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 50.20.127.247:28015 it is addressed.
Which Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch running?
The version in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The last count for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch was 4 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.
How does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch compare with other servers in the rankings?
For seven-day player hours, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is ranked #3,335, placing it in the top 15% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
These Rust Census lists include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs a procedural map, which the game generates.
On US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, what rules and settings are in force?
The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
Enter client.connect 50.20.127.247:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.