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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,070 players on 11,731 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

50.20.127.247:28015 checked 4h ago

moddedoxide
Release date
Next release
In five minutes (19:00 UTC)
Source
Live server queries
Server address
50.20.127.247:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 2

Rank

#3,335

top 15%

Last wipe

6h ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #3,335 of all ranked servers, the top 15%, on player hours over the last seven days.
  • Its current map went up 6h ago.

2. Players

Figure 1: Players on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Players now and over time, UTC

AveragePeakWipe
00.250.50.75100:0008:0016:0002:0010:0018:00Wiped Thu 29 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:22 UTC8h ago – – running 1
Thu 22 Oct, 22:02 UTC7d ago 1 – – 1
Wed 21 Oct, 10:45 UTC8d ago 1 – 1.5 days 1
Tue 20 Oct, 04:13 UTC9d ago 1 – 1.3 days 0
Tue 6 Oct, 00:50 UTC23d ago 2 held half 14.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

What the server publishes and what was recorded

Address50.20.127.247:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 17:07 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average0 / 10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average2 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0 / 16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0 / 16
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average34 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

With too few wipes of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The latest count records US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch as offline, last seen 4 hours ago. A total of 153 of 168 hours were up over 7 full days, which is 91% of the time. First recorded by Rust Census on 6 October 2026.

In which location is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch based?

Its name points to North America, though US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 50.20.127.247:28015 it is addressed.

Which Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch running?

The version in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The last count for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch was 4 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

How does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch compare with other servers in the rankings?

For seven-day player hours, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is ranked #3,335, placing it in the top 15% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

These Rust Census lists include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs a procedural map, which the game generates.

On US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, what rules and settings are in force?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

How can you connect to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Enter client.connect 50.20.127.247:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.