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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,205 players on 11,672 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

WindowsGSM - Server #1

50.125.253.192:28015 checked 31d ago

Release date
Next release
In five minutes (04:49 UTC)
Source
Live server queries
Server address
50.125.253.192:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#14,554

top 61%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #14,554 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on WindowsGSM - Server #1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of WindowsGSM - Server #1

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of WindowsGSM - Server #1

What the server publishes and what was recorded

Address50.125.253.192:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 21:11 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average256 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average313 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does WindowsGSM - Server #1 wipe, and how often?

The rhythm of WindowsGSM - Server #1's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 32 days 5 hours.

About the server

Is WindowsGSM - Server #1 up, and how well has it held up?

Last seen 31 days 22 hours ago, WindowsGSM - Server #1 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 27 September 2026.

Which location does WindowsGSM - Server #1 run from?

A region is not published by WindowsGSM - Server #1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 50.125.253.192:28015 it is addressed.

On which Rust version does WindowsGSM - Server #1 operate?

This release lists WindowsGSM - Server #1 on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for WindowsGSM - Server #1?

The last count for WindowsGSM - Server #1 was 31 days 22 hours ago; it is offline at present.

What position does WindowsGSM - Server #1 hold in the server rankings?

The rank for WindowsGSM - Server #1 is #14,554 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover WindowsGSM - Server #1?

Included in these Rust Census lists is WindowsGSM - Server #1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on WindowsGSM - Server #1?

These are the tags WindowsGSM - Server #1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on WindowsGSM - Server #1?

A procedural map runs on WindowsGSM - Server #1, generated by the game.

On WindowsGSM - Server #1, what rules and settings are in force?

No gather rate is recorded for WindowsGSM - Server #1 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join WindowsGSM - Server #1?

Enter client.connect 50.125.253.192:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.