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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,839 players on 11,763 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GatorLand

50.115.8.14:25347 checked 19d ago

teams off hardcore
Release date
Next release
In five minutes (07:20 UTC)
Source
Live server queries
Server address
50.115.8.14:25347
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 40

2% full

7-day average

0

peak –

Rank

#13,597

top 62%

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
  • It ranks #13,597 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on GatorLand

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

8.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:34 UTC21d ago 2 – running 0
Thu 1 Oct, 18:45 UTC FW28d ago 2 held half 7 days 0
Mon 21 Sep, 23:48 UTC37d ago 3 halved by day 2 9.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GatorLand

4011 · seed 0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4011
Seed–

8. Server characteristics

Table 3: Characteristics of GatorLand

What the server publishes and what was recorded

Address50.115.8.14:25347
Region–
Max players40
Group limitteams off
Wipe schedule–
Last wipe8 Oct 2026, 18:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average13 / 200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average5 / 400
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average8 / 150
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average7 / 75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average5 / 400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on GatorLand?

No next wipe can be predicted for GatorLand, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 21 days 4 hours ago.

What should you expect on wipe day at GatorLand?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.

About the server

Is GatorLand up, and how well has it held up?

The latest count records GatorLand as offline, last seen 19 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for GatorLand?

A region is not published by GatorLand. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 50.115.8.14:25347 is its address.

What version of Rust has been recorded on GatorLand?

The version in use on GatorLand is Rust network protocol 2634 and build 167231 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on GatorLand?

At this release GatorLand is offline, having last been seen 19 days 15 hours ago.

In the rankings of Rust servers, where is GatorLand placed?

For seven-day player hours, GatorLand is ranked #13,597, placing it in the top 62% of all ranked servers.

Tag details

Which Rust Census filters and lists cover GatorLand?

These Rust Census lists include GatorLand: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meanings do the tags on GatorLand carry?

Read by the game's server browser, GatorLand publishes these tags: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp40 (Max players): Slots: 40; ts0 (Group limit): No team system is in use here; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on GatorLand?

Generated by the game, the procedural map on GatorLand measures 4,011.

What settings and rules have been listed for GatorLand?

No gather rate is given in the name of GatorLand. Group limits are not published here. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join GatorLand?

Enter client.connect 50.115.8.14:25347 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmhardcore,cs167231,ts0

Game

gmhardcoreGame mode Hardcore is the mode, with its harsher ruleset.
mp40Max players Slots: 40.
ts0Group limit No team system is in use here.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build The server runs game build 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.