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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,317 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Darkstorm PVE | no decay

50.110.26.39:28015 checked 12d ago

oxide
Release date
Next release
In five minutes (11:40 UTC)
Source
Live server queries
Server address
50.110.26.39:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,104

top 70%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,104 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Darkstorm PVE | no decay

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Darkstorm PVE | no decay

4750 · seed 731245

Map of Darkstorm PVE | no decay

Table 2: The world

As the server publishes it

MapProcedural Map
Size4750
Seed731245
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Darkstorm PVE | no decay

What the server publishes and what was recorded

Address50.110.26.39:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 03:53 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average141 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average19 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Darkstorm PVE | no decay?

With too few wipes of Darkstorm PVE | no decay on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 23 hours ago.

Server details

What does the record show for the uptime and current status of Darkstorm PVE | no decay?

Darkstorm PVE | no decay is offline at the time of this release; it was last seen 12 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 October 2026.

In which location is Darkstorm PVE | no decay based?

No region is given by Darkstorm PVE | no decay. Rust Census does not look up where the machine stands; it shows where a server says it is. 50.110.26.39:28015 is its address.

On which Rust version does Darkstorm PVE | no decay operate?

This release lists Darkstorm PVE | no decay on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Darkstorm PVE | no decay?

The last count for Darkstorm PVE | no decay was 12 days 16 hours ago; it is offline at present.

In the rankings of Rust servers, where is Darkstorm PVE | no decay placed?

For seven-day player hours, Darkstorm PVE | no decay is ranked #15,104, placing it in the top 70% of all ranked servers.

Lists and tags

Where does Darkstorm PVE | no decay appear among the Rust Census lists and filters?

The Rust Census lists that Darkstorm PVE | no decay fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Darkstorm PVE | no decay carry?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server are the tags Darkstorm PVE | no decay publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Darkstorm PVE | no decay?

The procedural map on Darkstorm PVE | no decay is generated by the game, measures 4,750 and carries seed 731245. The same size and seed produce the same map; RustMaps shows it from this page.

How is Darkstorm PVE | no decay configured, and what rules does it keep?

No gather rate is given in the name of Darkstorm PVE | no decay. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Darkstorm PVE | no decay?

Enter client.connect 50.110.26.39:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.