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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,278 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

glg_rust_vanilla

50.106.4.98:28015 checked 6m ago

Release date
Next release
In five minutes (11:55 UTC)
Source
Live server queries
Server address
50.106.4.98:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

254d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 254d ago.

2. Players

Figure 1: Players on glg_rust_vanilla

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of glg_rust_vanilla

3500 · seed 679104

Map of glg_rust_vanilla

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed679104
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of glg_rust_vanilla

What the server publishes and what was recorded

Address50.106.4.98:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe17 Feb 2026, 03:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on glg_rust_vanilla?

With too few wipes of glg_rust_vanilla on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 254 days 8 hours ago.

About the server

How reliable is glg_rust_vanilla, and is it online now?

At the latest check, glg_rust_vanilla was online. About 6 days 22 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

Does glg_rust_vanilla hold a steady frame rate and connection?

Average server fps over the last 48 hours was 208, with a low of 195. Buildings, deployables and everything else in the world took the entity count to 76,962. Up to 2,758 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does glg_rust_vanilla run from?

No region is given by glg_rust_vanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 50.106.4.98:28015 it is addressed.

Which Rust version is glg_rust_vanilla running?

The version in use on glg_rust_vanilla is Rust network protocol 2621 and build 143062 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does glg_rust_vanilla carry?

The figures for this release show 0 players on glg_rust_vanilla at present. The seven-day average for this server is 0 players.

How does glg_rust_vanilla compare with other servers in the rankings?

For seven-day player hours, glg_rust_vanilla is ranked #15,323, placing it in the top 69% of all ranked servers.

Lists and tags

Where does glg_rust_vanilla appear among the Rust Census lists and filters?

The Rust Census lists that glg_rust_vanilla fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on glg_rust_vanilla?

Read by the game's server browser, glg_rust_vanilla publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2621 (Protocol): Your game must run protocol 2621 to join; cs143062 (Build): The server runs game build 143062; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on glg_rust_vanilla?

glg_rust_vanilla runs a procedural map of size 3,500 with seed 679104, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is glg_rust_vanilla configured, and what rules does it keep?

No gather rate is given in the name of glg_rust_vanilla. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join glg_rust_vanilla?

Enter client.connect 50.106.4.98:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts8Group limit This is the game default: 8 to a team.
v2621Protocol Your game must run protocol 2621 to join.
cs143062Build The server runs game build 143062.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.