Statistical profileOffline
Prvate Server Maljuk
5.83.170.83:10200 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#14,360
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #14,360 of all ranked servers, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on Prvate Server Maljuk
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Prvate Server Maljuk
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Prvate Server Maljuk
What the server publishes and what was recorded
| Address | 5.83.170.83:10200 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 09:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 352 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 41 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 144 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Prvate Server Maljuk wipe, and how often?
With too few wipes of Prvate Server Maljuk on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 46 days 15 hours have passed since this world was made.
About the server
Is Prvate Server Maljuk up, and how well has it held up?
Prvate Server Maljuk is offline at the time of this release; it was last seen 43 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
In which location is Prvate Server Maljuk based?
No region is given by Prvate Server Maljuk. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.83.170.83:10200 it is addressed.
What version of Rust has been recorded on Prvate Server Maljuk?
This release lists Prvate Server Maljuk on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Prvate Server Maljuk carry?
Prvate Server Maljuk is offline at present; its last recording was 43 days 14 hours ago.
How does Prvate Server Maljuk compare with other servers in the rankings?
The rank for Prvate Server Maljuk is #14,360 on seven-day player hours, in the top – of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Prvate Server Maljuk?
The Rust Census lists that Prvate Server Maljuk fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Prvate Server Maljuk?
These are the tags Prvate Server Maljuk publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Prvate Server Maljuk?
A procedural map runs on Prvate Server Maljuk, generated by the game.
On Prvate Server Maljuk, what rules and settings are in force?
The name of Prvate Server Maljuk carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Prvate Server Maljuk?
Enter client.connect 5.83.170.83:10200 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.