Statistical profileOnline
Shadow_3MK
5.83.170.184:12400 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Shadow_3MK
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
14.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:10 UTC15d ago | 3 | – | running | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | 11.9 days | 0 |
| Sun 13 Sep, 20:10 UTC45d ago | 1 | halved by day 1 | 17.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Shadow_3MK
2000 · seed 56789000
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 56789000 |
8. Server characteristics
Table 3: Characteristics of Shadow_3MK
What the server publishes and what was recorded
| Address | 5.83.170.184:12400 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 15:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 73 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Shadow_3MK?
No next wipe can be predicted for Shadow_3MK, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 8 hours have passed since this world was made.
What should you expect on wipe day at Shadow_3MK?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
About the server
Is Shadow_3MK up, and how well has it held up?
This release records Shadow_3MK as online. The uptime it reports puts the last restart at about 6 days 3 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
Does Shadow_3MK hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 10 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 16,284. Memory use reached 1,447 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Shadow_3MK?
A region is not published by Shadow_3MK. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.83.170.184:12400 is its address.
What version of Rust has been recorded on Shadow_3MK?
The version in use on Shadow_3MK is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Shadow_3MK carry?
Shadow_3MK stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.
What position does Shadow_3MK hold in the server rankings?
For seven-day player hours, Shadow_3MK is ranked #15,344, placing it in the top 69% of all ranked servers.
Tag details
Where does Shadow_3MK appear among the Rust Census lists and filters?
Included in these Rust Census lists is Shadow_3MK: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Shadow_3MK: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Shadow_3MK publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Shadow_3MK?
Shadow_3MK runs a procedural map of size 2,000 with seed 56789000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Shadow_3MK?
The name of Shadow_3MK carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Shadow_3MK?
Enter client.connect 5.83.170.184:12400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
