Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,965 players on 11,641 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Test Server [No EAC]

5.83.132.130:28015 checked 40d ago

Release date
Next release
In five minutes (23:45 UTC)
Source
Live server queries
Server address
5.83.132.130:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,446

no region published

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,446 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on My Local Test Server [No EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Local Test Server [No EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Test Server [No EAC]

What the server publishes and what was recorded

Address5.83.132.130:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 16:59 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average291 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average269 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average39 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for My Local Test Server [No EAC]: what is it?

Too few wipes of My Local Test Server [No EAC] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 days 15 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of My Local Test Server [No EAC]?

The latest count records My Local Test Server [No EAC] as offline, last seen 40 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 18 September 2026.

In which location is My Local Test Server [No EAC] based?

No region is given by My Local Test Server [No EAC]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.83.132.130:28015 it is addressed.

Which Rust version is My Local Test Server [No EAC] running?

Rust network protocol 2633 and build 164530 on Windows is the version My Local Test Server [No EAC] runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on My Local Test Server [No EAC]?

My Local Test Server [No EAC] is offline at present; its last recording was 40 days 8 hours ago.

In the rankings of Rust servers, where is My Local Test Server [No EAC] placed?

The rank for My Local Test Server [No EAC] is #15,446 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Local Test Server [No EAC]?

Included in these Rust Census lists is My Local Test Server [No EAC]: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on My Local Test Server [No EAC]?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags My Local Test Server [No EAC] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for My Local Test Server [No EAC]?

My Local Test Server [No EAC] runs a procedural map, which the game generates.

How is My Local Test Server [No EAC] configured, and what rules does it keep?

The name of My Local Test Server [No EAC] carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to My Local Test Server [No EAC]?

Enter client.connect 5.83.132.130:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Game build: 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.