Statistical profileOnline
Jtanium server
5.62.100.26:11300 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,297
top 33%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,297 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Jtanium server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Jtanium server
What the server publishes and what was recorded
| Address | 5.62.100.26:11300 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 17:13 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 395 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 90 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Jtanium server wipe, and how often?
Too few wipes of Jtanium server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 days 17 hours ago.
About the server
Is Jtanium server up, and how well has it held up?
This release records Jtanium server as online. The uptime it reports puts the last restart at about 2 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 56 of them, or 33%. It was first seen by Rust Census on 8 October 2026.
Does Jtanium server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 13, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 92,121. Memory use reached 2,831 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Jtanium server based?
No region is given by Jtanium server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.62.100.26:11300 it is addressed.
Which Rust version is Jtanium server running?
Rust network protocol 2635 and build 168909 on Windows is the version Jtanium server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Jtanium server?
The present count is 0 players on Jtanium server, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.
In the rankings of Rust servers, where is Jtanium server placed?
The rank for Jtanium server is #7,297 on seven-day player hours, in the top 33% of ranked servers.
Tag details
Which Rust Census filters and lists cover Jtanium server?
Included in these Rust Census lists is Jtanium server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Jtanium server: what do they indicate?
These are the tags Jtanium server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Jtanium server?
The procedural map on Jtanium server is generated by the game, measures 4,000 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.
How is Jtanium server configured, and what rules does it keep?
No gather rate is given in the name of Jtanium server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Jtanium server?
You can open the console in Rust with F1 and enter client.connect 5.62.100.26:11300; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
