Statistical profileOffline
SSAA
5.42.49.68:28015 checked 26d ago
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1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,713
top 63%
Last wipe
26d ago
no schedule published
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #14,713 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on SSAA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:12 UTC FW26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SSAA
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of SSAA
What the server publishes and what was recorded
| Address | 5.42.49.68:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:12 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 237 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 17 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 161 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 31 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for SSAA: what is it?
The force wipe is the only wipe SSAA takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 12 hours have passed since this world was made.
On SSAA, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is SSAA up, and how well has it held up?
SSAA is offline at the time of this release; it was last seen 26 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.
In which location is SSAA based?
No region is published by SSAA. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.42.49.68:28015 is its address.
What version of Rust has been recorded on SSAA?
The version in use on SSAA is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for SSAA?
At this release SSAA is offline, having last been seen 26 days 11 hours ago.
In the rankings of Rust servers, where is SSAA placed?
The rank for SSAA is #14,713 on seven-day player hours, in the top 63% of ranked servers.
Lists and tags
Where does SSAA appear among the Rust Census lists and filters?
The Rust Census lists that SSAA fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on SSAA carry?
These are the tags SSAA publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On SSAA, what rules and settings are in force?
The name of SSAA carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join SSAA?
Enter client.connect 5.42.49.68:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.