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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,128 players on 11,899 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RR TEST

EU 5.42.211.127:35000 checked 9m ago

weekly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (18:50 UTC)
Source
Live server queries
Server address
5.42.211.127:35000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ ?

7-day average

0

peak 2

Rank

#5,603

top 25% · #1815 in EU

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 1 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,603 of all ranked servers, the top 25%, and #1815 in EU, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on RR TEST

Players now and over time, UTC

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608019:0004:0013:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:17 UTC5h ago – – – 1
Mon 26 Oct, 17:32 UTC3d ago – – – 0
Mon 26 Oct, 16:32 UTC3d ago – – – 0
Mon 26 Oct, 15:42 UTC3d ago – – – 0
Mon 26 Oct, 15:20 UTC3d ago – – – 0
Fri 23 Oct, 08:22 UTC6d ago 2 halved by day 1 3.3 days 0
Sat 10 Oct, 16:40 UTC19d ago – – – 0
Sat 10 Oct, 16:23 UTC19d ago – – – 0
Sat 10 Oct, 16:10 UTC19d ago 3+1 queue halved by day 2 12.7 days 0
Fri 2 Oct, 11:48 UTC27d ago 1+1 queue held half 8.2 days 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of RR TEST

4350 · seed 1337

Map of RR TEST

Table 2: The world

As the server publishes it

MapCustom Map
Size4350
Seed1337
Custom mapDownload

7. Server characteristics

Table 3: Characteristics of RR TEST

What the server publishes and what was recorded

Address5.42.211.127:35000
RegionEU
Max players–
Group limit8, the default
Wipe scheduleweekly
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average190 / 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 119 on average206 / 300
Pickle Rust EU MonthlyEU · no group limit · 50 on average48 / 100
EU Hub 01EU · groups of 1000+ · 23 on average3 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1 / 300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average2 / 300

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RR TEST?

Neither a wipe schedule nor any counted wipes are kept by RR TEST, which generates a new world every few hours.

Server record

Is RR TEST up, and how well has it held up?

This release records RR TEST as online. By its own reported uptime, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 151 of them, or 90%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of RR TEST show?

Average server fps over the last 48 hours was 66, with a low of 41. The world carried up to 100,136 entities, including buildings, deployables and all else. Up to 3,441 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is RR TEST based?

In Europe RR TEST lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.42.211.127:35000 is its address.

What version of Rust has been recorded on RR TEST?

The version in use on RR TEST is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on RR TEST?

At the time of counting, RR TEST recorded 1 players. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 13:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is RR TEST placed?

For seven-day player hours RR TEST is ranked #5,603 and #1,815 in Europe, placing it in the top 25% of all ranked servers.

Lists and tags

Where does RR TEST appear among the Rust Census lists and filters?

Included in these Rust Census lists is RR TEST: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What is meant by each tag shown on RR TEST?

These are the tags RR TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): Europe is the region under which the browser lists it; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on RR TEST?

A custom map of size 4,350 runs on RR TEST, and its published file is available to download here.

What settings and rules have been listed for RR TEST?

No gather rate is recorded for RR TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join RR TEST?

Enter client.connect 5.42.211.127:35000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts8,rustmaps

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope Europe is the region under which the browser lists it.

Other

rustmapsCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.