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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,626 players on 11,741 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[RU] Avalonia PVE

5.42.211.110:35000 checked 14d ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (11:25 UTC)
Source
Live server queries
Server address
5.42.211.110:35000
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#12,905

top 60%

Last wipe

16d ago

monthly schedule

Next wipe

7d 7h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #12,905 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 16d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [RU] Avalonia PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

Usual gap

1.5 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:11 UTC16d ago 0 – running 0
Sat 10 Oct, 23:21 UTC18d ago 1 – 1.5 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [RU] Avalonia PVE

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of [RU] Avalonia PVE

What the server publishes and what was recorded

Address5.42.211.110:35000
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe12 Oct 2026, 12:11 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average226 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average114 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average337 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [RU] Avalonia PVE?

The force wipe is the only wipe [RU] Avalonia PVE takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 16 days 23 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at [RU] Avalonia PVE?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

Is [RU] Avalonia PVE up, and how well has it held up?

[RU] Avalonia PVE is offline at the time of this release; it was last seen 14 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 10 October 2026.

Which location does [RU] Avalonia PVE run from?

Its name points to Europe, though [RU] Avalonia PVE publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.42.211.110:35000 it is addressed.

On which Rust version does [RU] Avalonia PVE operate?

The version in use on [RU] Avalonia PVE is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [RU] Avalonia PVE carry?

The last count for [RU] Avalonia PVE was 14 days ago; it is offline at present.

How does [RU] Avalonia PVE compare with other servers in the rankings?

The rank for [RU] Avalonia PVE is #12,905 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover [RU] Avalonia PVE?

Included in these Rust Census lists is [RU] Avalonia PVE: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on [RU] Avalonia PVE?

These are the tags [RU] Avalonia PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for [RU] Avalonia PVE?

[RU] Avalonia PVE runs a procedural map, which the game generates.

How is [RU] Avalonia PVE configured, and what rules does it keep?

No gather rate is given in the name of [RU] Avalonia PVE. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to [RU] Avalonia PVE?

You can open the console in Rust with F1 and enter client.connect 5.42.211.110:35000; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.