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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,469 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SSAA

5.42.1.209:28015 checked 26d ago

Release date
Next release
In five minutes (16:37 UTC)
Source
Live server queries
Server address
5.42.1.209:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#16,330

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #16,330 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on SSAA

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SSAA

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SSAA

What the server publishes and what was recorded

Address5.42.1.209:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 16:02 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for SSAA: what is it?

With too few wipes of SSAA on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 10 hours.

Server details

Is SSAA up, and how well has it held up?

SSAA is offline at the time of this release; it was last seen 26 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 1 October 2026.

In which location is SSAA based?

A region is not published by SSAA. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.42.1.209:28015 it is addressed.

On which Rust version does SSAA operate?

Rust network protocol 2633 and build 165217 on Windows is the version SSAA runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on SSAA?

The last count for SSAA was 26 days 10 hours ago; it is offline at present.

What position does SSAA hold in the server rankings?

For seven-day player hours, SSAA is ranked #16,330, placing it in the top 69% of all ranked servers.

Tags, lists

Where does SSAA appear among the Rust Census lists and filters?

The Rust Census lists that SSAA fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on SSAA: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags SSAA publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on SSAA?

The game generates the procedural map on SSAA.

How is SSAA configured, and what rules does it keep?

The name of SSAA carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to SSAA?

Enter client.connect 5.42.1.209:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players Slots: 500.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.