Statistical profileOffline
Norway war Fighters
5.39.17.48:26236 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,226
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,226 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Norway war Fighters
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #623 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW28d ago | 1 | – | running | 0 |
| Sat 26 Sep, 09:24 UTC33d ago | 1 | halved by day 1 | 5.5 days | 1 |
| Mon 14 Sep, 07:06 UTC45d ago | 2 | halved by day 4 | 12.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Norway war Fighters
2486 · seed 873191148
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2486 |
| Seed | 873191148 |
8. Server characteristics
Table 3: Characteristics of Norway war Fighters
What the server publishes and what was recorded
| Address | 5.39.17.48:26236 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 2 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 51 on average | 30 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 17 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 1 / 100 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 3 / 80 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Norway war Fighters?
Wipes on Norway war Fighters fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 23 hours.
On Norway war Fighters, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2.5 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of Norway war Fighters?
Norway war Fighters is offline at the time of this release; it was last seen 12 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Norway war Fighters based?
No region tag is published by Norway war Fighters, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 5.39.17.48:26236 is its address.
What version of Rust has been recorded on Norway war Fighters?
This release lists Norway war Fighters on Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Norway war Fighters?
Norway war Fighters is offline at present; its last recording was 12 days 18 hours ago.
In the rankings of Rust servers, where is Norway war Fighters placed?
For seven-day player hours, Norway war Fighters is ranked #15,226, placing it in the top 70% of all ranked servers. Within quad servers this release ranks it #623.
Lists and tags
On Rust Census, which lists and filters carry Norway war Fighters?
Included in these Rust Census lists is Norway war Fighters: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
The tags on Norway war Fighters: what do they indicate?
gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp20 (Max players): 20 slots are available; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Norway war Fighters publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Norway war Fighters?
Norway war Fighters runs a procedural map of size 2,486 with seed 873191148, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Norway war Fighters, what rules and settings are in force?
No gather rate is given in the name of Norway war Fighters. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Norway war Fighters?
Enter client.connect 5.39.17.48:26236 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp20 | Max players 20 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.