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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,398 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Westerwald PVE

5.39.17.35:28015 checked 6m ago

pve
Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
5.39.17.35:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#10,152

top 46%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,152 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Westerwald PVE

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC24d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Westerwald PVE

5000 · seed 50000

Map of Westerwald PVE

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Westerwald PVE

What the server publishes and what was recorded

Address5.39.17.35:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 11:55 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Dies ist ein reiner PVE Server das töten und Raiden anderer spieler ist verboten und wird mit einem bann bestraft

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average13 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average20 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average0 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average5 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average27 / 200
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average7 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Westerwald PVE: what is it?

With too few wipes of Westerwald PVE on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 22 hours have passed since this world was made.

On Westerwald PVE, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Westerwald PVE, and is it online now?

Westerwald PVE is online at the time of this release. About 2 days 16 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does Westerwald PVE perform?

Average server fps over the last 48 hours was 81, with a low of 45. Buildings, deployables and everything else in the world took the entity count to 140,068. The peak memory use recorded was 5,168 MB. Players feel low fps and a rising entity count as lag.

Which location does Westerwald PVE run from?

A region is not published by Westerwald PVE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 5.39.17.35:28015 it is addressed.

Which Rust version is Westerwald PVE running?

The version in use on Westerwald PVE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Westerwald PVE?

Westerwald PVE stands at 0 players from 5 slots in this release. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Westerwald PVE placed?

For seven-day player hours, Westerwald PVE is ranked #10,152, placing it in the top 46% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Westerwald PVE?

The Rust Census lists that Westerwald PVE fits are: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on Westerwald PVE?

Read by the game's server browser, Westerwald PVE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Westerwald PVE?

Westerwald PVE runs a procedural map of size 5,000 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Westerwald PVE, what rules and settings are in force?

No gather rate is recorded for Westerwald PVE in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Westerwald PVE?

You can open the console in Rust with F1 and enter client.connect 5.39.17.35:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.