Statistical profileOffline
10000x Funserver
5.39.17.19:23296 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#7,119
top 32%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,119 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on 10000x Funserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
On rhythm
29%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
75%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:13 UTC2d ago | 1 | – | running | 0 |
| Fri 23 Oct, 22:45 UTC6d ago | 1 | held half | 3.2 days | 1 |
| Wed 21 Oct, 15:26 UTC8d ago | 2 | held half | 2.3 days | 1 |
| Tue 20 Oct, 11:42 UTC9d ago | 2 | – | 1.2 days | 1 |
| Sat 17 Oct, 13:51 UTC12d ago | 2 | held half | 2.9 days | 0 |
| Fri 9 Oct, 23:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Sat 19 Sep, 00:06 UTC41d ago | 1 | halved by day 2 | 21 days | 0 |
| Fri 18 Sep, 17:29 UTC41d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of 10000x Funserver
What the server publishes and what was recorded
| Address | 5.39.17.19:23296 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 04:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 353 on average | 222 / 250 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 195 / 250 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 155 / 250 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 156 on average | 76 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 41 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 27 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for 10000x Funserver: what is it?
No next wipe can be predicted for 10000x Funserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 20 hours.
What should you expect on wipe day at 10000x Funserver?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 75% of cases. In the other cases, half the peak was lost by day 1.
About the server
How reliable is 10000x Funserver, and is it online now?
The latest count records 10000x Funserver as offline, last seen 25 hours ago. The uptime it reports puts the last restart at about 41 hours ago. A total of 142 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of 10000x Funserver show?
The figures for the last 48 hours give an average of 76 server fps and a minimum of 22. The world carried up to 103,140 entities, including buildings, deployables and all else. Up to 5,610 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for 10000x Funserver?
No region is given by 10000x Funserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.39.17.19:23296 it is addressed.
What version of Rust has been recorded on 10000x Funserver?
The version in use on 10000x Funserver is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on 10000x Funserver?
10000x Funserver is offline at present; its last recording was 25 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does 10000x Funserver hold in the server rankings?
For seven-day player hours, 10000x Funserver is ranked #7,119, placing it in the top 32% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover 10000x Funserver?
Included in these Rust Census lists is 10000x Funserver: Rust servers with a rate above 10x and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
The tags on 10000x Funserver: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags 10000x Funserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for 10000x Funserver?
The procedural map on 10000x Funserver is generated by the game, measures 4,250 and carries seed 37631. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is 10000x Funserver configured, and what rules does it keep?
10000x Funserver carries a 10000x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to 10000x Funserver?
Enter client.connect 5.39.17.19:23296 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.