Statistical profileOnline
Original Rust 1.10
5.35.96.35:31020 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#5,200
top 23%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,200 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Original Rust 1.10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
12.4 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:31 UTC FW27d ago | 1 | – | running | 1 |
| Sat 19 Sep, 10:03 UTC39d ago | 2 | halved by day 5 | 12.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Original Rust 1.10
4800 · seed 364887448
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4800 |
| Seed | 364887448 |
8. Server characteristics
Table 3: Characteristics of Original Rust 1.10
What the server publishes and what was recorded
| Address | 5.35.96.35:31020 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:31 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Чистый ванильный сервер без плагинов и модов. Никаких телепортов, китов и доната. Только честный крафт, строительство и PvP. Играй так, как задумали разработчики. Вайп: каждый месяц . Добро пожаловать в классику!
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Original Rust 1.10: what is it?
Too few wipes of Original Rust 1.10 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 3 hours ago.
On Original Rust 1.10, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.
About the server
What does the record show for the uptime and current status of Original Rust 1.10?
This release records Original Rust 1.10 as online. About 19 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 18 September 2026.
How well does Original Rust 1.10 perform?
Average server fps over the last 48 hours was 99, with a low of 24. The world carried up to 134,786 entities, including buildings, deployables and all else. The peak memory use recorded was 3,903 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Original Rust 1.10 based?
A region is not published by Original Rust 1.10. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.35.96.35:31020 it is addressed.
What version of Rust has been recorded on Original Rust 1.10?
Rust network protocol 2635 and build 168909 on Linux is the version Original Rust 1.10 runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Original Rust 1.10?
Original Rust 1.10 stands at 0 players from 200 slots in this release. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Original Rust 1.10 placed?
The rank for Original Rust 1.10 is #5,200 on seven-day player hours, in the top 23% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Original Rust 1.10?
The Rust Census lists that Original Rust 1.10 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Original Rust 1.10: what do they indicate?
These are the tags Original Rust 1.10 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Original Rust 1.10?
Size 4,800 and seed 364887448: that is the procedural map on Original Rust 1.10, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Original Rust 1.10, what rules and settings are in force?
No gather rate is recorded for Original Rust 1.10 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Original Rust 1.10?
You can open the console in Rust with F1 and enter client.connect 5.35.96.35:31020; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://originalrust.vercel.app/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
