Statistical profileOffline
rust-shop-test-server
5.35.107.87:28015 checked 45d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on rust-shop-test-server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of rust-shop-test-server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of rust-shop-test-server
What the server publishes and what was recorded
| Address | 5.35.107.87:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 06:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 395 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 90 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does rust-shop-test-server wipe, and how often?
The rhythm of rust-shop-test-server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 45 days 4 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of rust-shop-test-server?
Last seen 45 days 2 hours ago, rust-shop-test-server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for rust-shop-test-server?
No region is published by rust-shop-test-server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 5.35.107.87:28015 it is addressed.
What version of Rust has been recorded on rust-shop-test-server?
This release lists rust-shop-test-server on Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on rust-shop-test-server?
The last count for rust-shop-test-server was 45 days 2 hours ago; it is offline at present.
Tags, lists
Where does rust-shop-test-server appear among the Rust Census lists and filters?
Included in these Rust Census lists is rust-shop-test-server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on rust-shop-test-server?
Read by the game's server browser, rust-shop-test-server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on rust-shop-test-server?
The game generates the procedural map on rust-shop-test-server.
What settings and rules have been listed for rust-shop-test-server?
No gather rate is recorded for rust-shop-test-server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join rust-shop-test-server?
You can open the console in Rust with F1 and enter client.connect 5.35.107.87:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.